Freya Update #1 Changelog Discussion

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sync
Posts: 85
Joined: Fri Sep 24, 2010 9:45 am
Location: German

Freya Update #1 Changelog Discussion

Post by sync »

Guys! :oops:
Thank you so much for the work. For what you spend your time!
Once again, thank you for correcting!
I am very grateful to you for these fixes!
:wink:

// bad english, google translate :cry:
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jurchiks
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Location: Eastern Europe

Re: Freya Update #1 Changelog

Post by jurchiks »

I must say, this changeset has been most impressive :)
But you should have disabled comments in this thread if you're going to post next changelogs here too, otherwise it'll be a mess (or you'll have to delete all the comments).
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
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poltomb
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Re: Freya Update #1 Changelog

Post by poltomb »

jurchiks wrote:I must say, this changeset has been most impressive :)
But you should have disabled comments in this thread if you're going to post next changelogs here too, otherwise it'll be a mess (or you'll have to delete all the comments).
Aiki locked it. Now this can be the official discussion thread for the changelogs.
digunan
Posts: 48
Joined: Tue Nov 10, 2009 8:21 pm

Re: Freya Update #1 Changelog Discussion

Post by digunan »

GJ l2j Team - keep good work. Im old player on l2 - bored from playing. Server where i played before was l2off Hellbound, but actualy c4 + addons like all l2off servers like i know. With your work i think i had chance to see L2 game more closed to retail gameplaying. Thx for that.
One question about HB.How going coding on hellbound and Its is planned to be implemented in next release announced for 30.11.2010.
Thx in advance.
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ThePhoenixBird
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Re: Freya Update #1 Changelog Discussion

Post by ThePhoenixBird »

digunan wrote: One question about HB.How going coding on hellbound and Its is planned to be implemented in next release announced for 30.11.2010.
Thx in advance.
There is no guarantee of that, but we are working on it, it will be released as soon we get a stable and working version.
babyjason
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Re: Freya Update #1 Changelog Discussion

Post by babyjason »

and thus the leech begun.
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shinomidefuego
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Re: Freya Update #1 Changelog Discussion

Post by shinomidefuego »

it is amazing what normal people like us can do with their free time, also they do for nothing in change, well at least with a thanks is enought to them, so... to all developers a BIG AND ULTRA BIG THANKS!!!! only the team work can do such of thing, long live to L2J

Sorry for my english
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MMMMMmmmmmMMMMM
babyjason
Posts: 575
Joined: Wed Dec 02, 2009 7:59 pm

Re: Freya Update #1 Changelog Discussion

Post by babyjason »

ty for ur hardwork, i d just wish u didnt make all skills and leave some easy stuff like xml skills (wich dont require new handlers) empty, so we can have a small edge over those who dont do anything for their server just run it.

i still remember when i stayed 6 hours every night making new skill enchant branches and such, and players were so gratefull, i felt like my contribution was actually worth smt and my time well spent.
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kraken
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Re: Freya Update #1 Changelog Discussion

Post by kraken »

Thank you vary much for all this stuff! Great job guys!
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