Critical Error on teleport

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andr3iu7z
Posts: 114
Joined: Sun Jan 10, 2010 2:25 pm

Critical Error on teleport

Post by andr3iu7z »

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Yesterday on my server i started to make some nice NPC like : Holy brazer with no name and upper of it a NPC for buffer/gk/shop w/e.
And they are using some nice effects. Now i have a problem that when players teleport in that town and the NPC are near they get error 4/5.
If i move the teleport point at 2 houses away(gludio) i get error about 1/2 1/3 but i still get and i dont understand why. The error is in client but do you any idea how to solve it?

Code: Select all

2010.9.29 12:26:01OS : Windows Vista 6.1 (Build: 7600)CPU : AuthenticAMD  AMD Athlon(tm) II X2 250 Processor @ 3028 MHz 4095MB RAMVideo : NVIDIA GeForce GT 220  (9745)PosCode : LS1(152) -84155:244576:-3725 2/1 [667] General protection fault! History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial13) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial13) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector13) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector13) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop  
Is any way to solve this..?
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: Critical Error on teleport

Post by hope »

Did you make walk or run speed 0? That would make any port near the npc to dc or a badly made htm file
andr3iu7z
Posts: 114
Joined: Sun Jan 10, 2010 2:25 pm

Re: Critical Error on teleport

Post by andr3iu7z »

Its not the html message cuz i dont even talk after i teleport and i got error.
I will check Run Speed and Walk speed to see if its 0 when i get home.
Thanx very much!
i will feedback tonight in case of any man have this error too!
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jurchiks
Posts: 6769
Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe

Re: Critical Error on teleport

Post by jurchiks »

well, it says smth about shadows, maybe the client can't handle that complex of a shadow?
you said you spawned one on top of other, try them separately.
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
andr3iu7z
Posts: 114
Joined: Sun Jan 10, 2010 2:25 pm

Re: Critical Error on teleport

Post by andr3iu7z »

Yes but why after i got error i can log again and play and only on teleport take error?
The speed was 1 and i puted 120 but i still get error .
User avatar
jurchiks
Posts: 6769
Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe

Re: Critical Error on teleport

Post by jurchiks »

who knows how the client works...
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
andr3iu7z
Posts: 114
Joined: Sun Jan 10, 2010 2:25 pm

Re: Critical Error on teleport

Post by andr3iu7z »

Ok i solved this out. One of my NPC was Ice Fairry Sirra and i think cuz she doesent have NPC template( the one without HP bar) was causing errors. i changed all is fine!
hope
Posts: 1160
Joined: Thu Aug 30, 2007 5:17 pm

Re: Critical Error on teleport

Post by hope »

Knew it was something wrong with the npc table
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