I got some questions about the double crafting system that already exists in L2J.
I looked a bit in the recipes.xml. I had the idea to make that possible also for higher greades (s, s80 etc.) Because the structure of the d grade recipes ist not the same as the higher ones, I simply adapted adamntite ring to test it. Its just an idea
Code: Select all
<item id="330" recipeId="4938" name="mk_adamantite_ring_i" craftLevel="6" type="dwarven" successRate="70"> <ingredient id="4938" count="1" /> <ingredient id="4050" count="12" /> <ingredient id="1886" count="1" /> <ingredient id="1895" count="25" /> <ingredient id="1887" count="5" /> <ingredient id="4044" count="5" /> <ingredient id="1459" count="22" /> <ingredient id="2132" count="2" /> <production id="887" count="1" /> <productionRare id="887" count="2" rarity="35" /> ----> new added by me <productionRare id="12712" count="1" rarity="4" /> <statUse name="MP" value="174" /> </item>
I have tested this in game with about 50+ Crafts. I got 1 Foundation item which is really possible and many normal rings, but never 2. So are my thoughts too simple? Or is there a way to adapt the recipes in such a way?
Maybe with other tags? (production ....id...)
Regards