hello...
sorry for my english...(standard words..)
i want to ask you...
If i set in config file "telnet UP" it's meen, that i UP telnet on my la2 server(not in OS) .... can i have right to reload/off server mashine etc, or all what i can it was config my lineage server...
На моём родном русском
Если в настройках сервера я включу телнет, то подключаясь к этому телнет-серверу с другого компа я буду иметь полный доступ к серверной машине или же буду иметь возможность конфигурировать только мой линейдж сервер ?
telnet
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- janiii
- L2j Veteran
- Posts: 4269
- Joined: Wed May 28, 2008 3:15 pm
- Location: Slovakia
Re: telnet
enabling telnet in l2j server config means, you are enabling a telnet connection to the l2j server. when you connect through telnet to l2j server, it gives you some commands that are written in the l2j code, e.g.
the telnet connection to l2j server has nothing to do with administrating the server machine.
Code: Select all
if (_usrCommand.equals("help")) { _print.println("The following is a list of all available commands: "); _print.println("[b]help[/b] - shows this help."); _print.println("[b]status[/b] - displays basic server statistics."); _print.println("[b]performance[/b] - shows server performance statistics."); _print.println("[b]forcegc[/b] - forced garbage collection."); _print.println("[b]purge[/b] - removes finished threads from thread pools."); _print.println("[b]memusage[/b] - displays memory amounts in JVM."); _print.println("[b]announce <text>[/b] - announces <text> in game."); _print.println("[b]msg <nick> <text>[/b] - Sends a whisper to char <nick> with <text>."); _print.println("[b]gmchat <text>[/b] - Sends a message to all GMs with <text>."); _print.println("[b]gmlist[/b] - lists all gms online."); _print.println("[b]kick[/b] - kick player <name> from server."); _print.println("[b]shutdown <time>[/b] - shuts down server in <time> seconds."); _print.println("[b]restart <time>[/b] - restarts down server in <time> seconds."); _print.println("[b]abort[/b] - aborts shutdown/restart."); _print.println("[b]give <player> <itemid> <amount>[/b]"); _print.println("[b]enchant <player> <itemType> <enchant>[/b] (itemType: 1 - Helmet, 2 - Chest, 3 - Gloves, 4 - Feet, 5 - Legs, 6 - Right Hand, 7 - Left Hand, 8 - Left Ear, 9 - Right Ear , 10 - Left Finger, 11 - Right Finger, 12- Necklace, 13 - Underwear, 14 - Back, 15 - Belt, 0 - No Enchant)"); _print.println("[b]extlist[/b] - list all loaded extension classes"); _print.println("[b]extreload <name>[/b] - reload and initializes the named extension or all if used without argument"); _print.println("[b]extinit <name>[/b] - initilizes the named extension or all if used without argument"); _print.println("[b]extunload <name>[/b] - unload the named extension or all if used without argument"); _print.println("[b]debug <cmd>[/b] - executes the debug command (see 'help debug')."); _print.println("[b]jail <player> [time][/b]"); _print.println("[b]unjail <player>[/b]"); _print.println("[b]quit[/b] - closes telnet session."); }
DO NOT EVEN TRY TO MESS WITH ME!
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- pinkcore
- Posts: 247
- Joined: Fri Jul 24, 2009 3:04 am
- Location: Czech Republic
Re: telnet
I don't recommed using telnet.
People don't need much experiences and can easily broke your server.
People don't need much experiences and can easily broke your server.
I'm not here only for food!