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Lindvior
Posted: Wed Oct 07, 2009 8:44 am
by Legionaire
Hello. I need a little help, if can be provided. I want to make Lindvior a custom Raid Boss, for some events in the Gracia Area. However, my main problem is that the HP bar does not appear. Well, that can be a little inconvenience, but the main problem is that he does not attack.
If anyone can tell me how to solve this problem, I will appreciate it. And also, how to make a custom mob/raid-boss to respawn at a custom time choosen by me.
Thanks, and I wait for a solution, if that exists.
Re: Lindvior
Posted: Wed Oct 07, 2009 10:29 am
by Probe
he isn't attacking because he's probably missing the animations of it...
He wasn't ment to be introduced as a grandboss yet.
you could try making a new npcId with lindvior's template, and setting it to L2FlyingMonster , and see if that works
Re: Lindvior
Posted: Wed Oct 07, 2009 11:19 am
by Legionaire
did that. it flyes very good if it is in air, but does not attack, nor gives any dmg, either if he hasn't the animation for it yet.
Re: Lindvior
Posted: Wed Oct 07, 2009 1:54 pm
by Danoontje
Monsters do give dmg even if they dont have any animation, look at beleth for example :p maybe not set it as flymonster but just monster with a new template.
Re: Lindvior
Posted: Wed Oct 07, 2009 4:06 pm
by gigiikun
FlyMonsters cant attack normally only by skills.
Re: Lindvior
Posted: Sat Dec 25, 2010 7:15 am
by regenx
What skill / skills need for Lindvior?
Re: Lindvior
Posted: Sat Dec 25, 2010 9:56 pm
by MELERIX
Lindvior is not killable xD
is just a common NPC for animation.
Re: Lindvior
Posted: Sun Dec 26, 2010 4:26 am
by regenx
gigiikun wrote:FlyMonsters cant attack normally only by skills.
Ok
He said 'only by skills' I will try to add some skills from Lilith and Anakim
Re: Lindvior
Posted: Fri Apr 28, 2017 11:07 am
by ShinichiYao
I don't know if these skills can be modify
Code: Select all
<skill id="5781" levels="1" name="Presentation - Lindvior Approach">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="17000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="5782" levels="1" name="Presentation - Lindvior Gust">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="10000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="5783" levels="1" name="Presentation - Lindvior Descent">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="15000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="5784" levels="1" name="Presentation - Lindvior Dust">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="5000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
Re: Lindvior
Posted: Fri Apr 28, 2017 8:10 pm
by Zoey76
ShinichiYao wrote: ↑Fri Apr 28, 2017 11:07 am
I don't know if these skills can be modify
Code: Select all
<skill id="5781" levels="1" name="Presentation - Lindvior Approach">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="17000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="5782" levels="1" name="Presentation - Lindvior Gust">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="10000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="5783" levels="1" name="Presentation - Lindvior Descent">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="15000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="5784" levels="1" name="Presentation - Lindvior Dust">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="5000" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
</skill>
You don't need "Livindor" skills, you can use dragon valley boss' skills.