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Lindvior

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Legionaire
Posts: 6
Joined: Mon May 25, 2009 7:54 pm

Lindvior

Post by Legionaire » Wed Oct 07, 2009 8:44 am

Hello. I need a little help, if can be provided. I want to make Lindvior a custom Raid Boss, for some events in the Gracia Area. However, my main problem is that the HP bar does not appear. Well, that can be a little inconvenience, but the main problem is that he does not attack.
If anyone can tell me how to solve this problem, I will appreciate it. And also, how to make a custom mob/raid-boss to respawn at a custom time choosen by me.
Thanks, and I wait for a solution, if that exists.

Probe
Posts: 915
Joined: Thu Sep 03, 2009 6:36 pm
Location: Israel
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Re: Lindvior

Post by Probe » Wed Oct 07, 2009 10:29 am

he isn't attacking because he's probably missing the animations of it...
He wasn't ment to be introduced as a grandboss yet.
you could try making a new npcId with lindvior's template, and setting it to L2FlyingMonster , and see if that works

Legionaire
Posts: 6
Joined: Mon May 25, 2009 7:54 pm

Re: Lindvior

Post by Legionaire » Wed Oct 07, 2009 11:19 am

did that. it flyes very good if it is in air, but does not attack, nor gives any dmg, either if he hasn't the animation for it yet.

Danoontje
Posts: 34
Joined: Tue Sep 08, 2009 9:15 am

Re: Lindvior

Post by Danoontje » Wed Oct 07, 2009 1:54 pm

Monsters do give dmg even if they dont have any animation, look at beleth for example :p maybe not set it as flymonster but just monster with a new template.

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gigiikun
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Location: Hungary

Re: Lindvior

Post by gigiikun » Wed Oct 07, 2009 4:06 pm

FlyMonsters cant attack normally only by skills.

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regenx
Posts: 308
Joined: Sat Jul 17, 2010 6:55 am

Re: Lindvior

Post by regenx » Sat Dec 25, 2010 7:15 am

What skill / skills need for Lindvior? :?

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MELERIX
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Re: Lindvior

Post by MELERIX » Sat Dec 25, 2010 9:56 pm

Lindvior is not killable xD

is just a common NPC for animation.

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regenx
Posts: 308
Joined: Sat Jul 17, 2010 6:55 am

Re: Lindvior

Post by regenx » Sun Dec 26, 2010 4:26 am

gigiikun wrote:FlyMonsters cant attack normally only by skills.
Ok :) He said 'only by skills' I will try to add some skills from Lilith and Anakim

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ShinichiYao
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Posts: 247
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Re: Lindvior

Post by ShinichiYao » Fri Apr 28, 2017 11:07 am

I don't know if these skills can be modify

Code: Select all

	<skill id="5781" levels="1" name="Presentation - Lindvior Approach">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="17000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
	<skill id="5782" levels="1" name="Presentation - Lindvior Gust">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="10000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
	<skill id="5783" levels="1" name="Presentation - Lindvior Descent">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="15000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
	<skill id="5784" levels="1" name="Presentation - Lindvior Dust">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="5000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>

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Zoey76
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Re: Lindvior

Post by Zoey76 » Fri Apr 28, 2017 8:10 pm

ShinichiYao wrote:
Fri Apr 28, 2017 11:07 am
I don't know if these skills can be modify

Code: Select all

	<skill id="5781" levels="1" name="Presentation - Lindvior Approach">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="17000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
	<skill id="5782" levels="1" name="Presentation - Lindvior Gust">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="10000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
	<skill id="5783" levels="1" name="Presentation - Lindvior Descent">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="15000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
	<skill id="5784" levels="1" name="Presentation - Lindvior Dust">
		<!-- Confirmed CT2.5 -->
		<set name="hitTime" val="5000" />
		<set name="magicLvl" val="85" />
		<set name="operateType" val="A1" />
		<set name="rideState" val="NONE" />
		<set name="targetType" val="SELF" />
	</skill>
You don't need "Livindor" skills, you can use dragon valley boss' skills.
Using Eclipse 4.12 - OpenJDK11 - MariaDB 10.4 - L2J Server 2.6.1.0

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