Counter Critical chance activation

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Taro
Posts: 2
Joined: Wed Apr 23, 2008 1:41 pm

Counter Critical chance activation

Post by Taro »

Well this skill is quite simple to get working... except for the chance effect..

Skill Description:
Counter Critical (Hierophant@83). For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, the critical damage of General Short-Range Physical Attack is increased for 8 seconds.

I wrote this for the base effect:

Code: Select all

<skill id="1542" levels="1" name="Counter Critical">  <set name="mpInitialConsume" val="39"/>  <set name="mpConsume" val="73"/>  <set name="target" val="TARGET_ONE"/>  <set name="skillRadius" val="400"/>  <set name="reuseDelay" val="60000"/> <!-- Guess -->  <set name="hitTime" val="2500"/>  <set name="skillType" val="BUFF"/>  <set name="isMagic" val="true"/>  <set name="operateType" val="OP_ACTIVE"/>  <set name="aggroPoints" val="624"/>  <for>    <effect name="Buff" time="1200" val="0" stackOrder="1" stackType="critVuln">      <mul order="0x30" stat="critVuln" val="0.7"/>    </effect>  </for></skill>
Then the triggeredId should be "6059" but wondering which stackType i should use for it.. and how much the patk will raise? I doubt it is +100% as i've seen around in this forum.

Best Regards
Taro
caramon81
Posts: 371
Joined: Mon Oct 01, 2007 4:00 pm

Re: Counter Critical chance activation

Post by caramon81 »

its 100% crit dmg increase..not patk, and only short range. so sry archers.
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Taro
Posts: 2
Joined: Wed Apr 23, 2008 1:41 pm

Re: Counter Critical chance activation

Post by Taro »

caramon81 wrote:its 100% crit dmg increase..not patk, and only short range. so sry archers.
Thanks. You're right about patk.. i meant crt dmg... :D If it's rly 100%... well, that's a great skill!

Any ideas about the chance effect? On how much damage should it activate? Which stackType should i use? :roll:
caramon81
Posts: 371
Joined: Mon Oct 01, 2007 4:00 pm

Re: Counter Critical chance activation

Post by caramon81 »

Taro wrote:
caramon81 wrote:its 100% crit dmg increase..not patk, and only short range. so sry archers.
Thanks. You're right about patk.. i meant crt dmg... :D If it's rly 100%... well, that's a great skill!

Any ideas about the chance effect? On how much damage should it activate? Which stackType should i use? :roll:

http://www.l2guru.com/forum/showthread.php?t=126768

try this vid..first fight in aden
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