Skill Description:
Counter Critical (Hierophant@83). For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, the critical damage of General Short-Range Physical Attack is increased for 8 seconds.
I wrote this for the base effect:
Code: Select all
<skill id="1542" levels="1" name="Counter Critical"> <set name="mpInitialConsume" val="39"/> <set name="mpConsume" val="73"/> <set name="target" val="TARGET_ONE"/> <set name="skillRadius" val="400"/> <set name="reuseDelay" val="60000"/> <!-- Guess --> <set name="hitTime" val="2500"/> <set name="skillType" val="BUFF"/> <set name="isMagic" val="true"/> <set name="operateType" val="OP_ACTIVE"/> <set name="aggroPoints" val="624"/> <for> <effect name="Buff" time="1200" val="0" stackOrder="1" stackType="critVuln"> <mul order="0x30" stat="critVuln" val="0.7"/> </effect> </for></skill>
Best Regards
Taro