This is my server.proporties file:
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# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2j.sourceforge.net
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=censored :P
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=censored :P
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=200
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb jdbc:mysql://localhost/l2jdb
Login=root
Password=
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
#DatapackRoot = C:/Work/tmp/DataPackC3
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = true
Developer = False
EverybodyHasAdminRights = true
# =================================================================
# Additional server setting, not required, can be left at defaults
# =================================================================
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 557
MaxProtocolRevision = 560
# Rate control, float values
RateXp = 1.
RateSp = 1.
RateDropAdena = 100000.
RateDropItems = 1.
RateDropSpoil = 1.
RateQuestsReward = 1.
RateDropEquipment = 1
# If you are experiencing problems with Warehouse or Freight transactions,
# feel free to disable them here. (They are both enabled by default).
AllowWarehouse = True
AllowFreight = True
# If next switch set to true every created character will have access level 200.
EverybodyHasAdminRights = False
# Allow L2Walker client (Default False)
# Can be True, False, GM
# Note: L2Walker
AllowL2Walker = False
L2WalkerRevision = 552
# Ban account if account using l2walker and is not GM, AllowL2Walker = False
AutobanL2WalkerAcc = False
# Activate the position recorder
# valid 3D points will be recorded and written to data/universe.txt on shutdown
ActivatePositionRecorder = False
#Global/Trade Chat usablitly - ON, OFF, GM
GlobalChat=ON
# Logging ChatWindow
LogChat = True
# show level of character to others in Community Board
ShowLevelOnCommunityBoard = False
ShowStatusOnCommunityBoard = True
# Maximum range mobs can randomly go from spawn point
MaxDriftRange = 200
# Minimum and maximum variable in seconds for npc animation delay.
# You must keep MinNPCAnimation <= MaxNPCAnimation.
# "0" is default value.
MinNPCAnimation = 0
MaxNPCAnimation = 0
# You can choose NPC name either of client side one or server side one.
# Client side NPC name is useful for non english client.
# You can overwrite client side NPC name if you choose server side NPC name.
# Client side name is default value.
ServerSideNpcName = False
# Show L2Monster level and aggro, ServerSideNpcName must be enabled
ServerSideNpcNameWithLvl = True
AutoDeleteInvalidQuestData = False
# The Size of the 3 Thread pools used for scheduled tasks
# The 3 thread pools have differant priorities (high, medium low)
# You should modify this with care, setting this too high could harm
# the server. This should be increased on multi-proc/core computers
# Default is 4, 10 and 4
ThreadPoolSizeHigh = 4
ThreadPoolSizeMed = 10
ThreadPoolSizeLow = 4
Please help!