Abnormal Effects

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solidusp228
Posts: 12
Joined: Mon Apr 27, 2009 4:20 pm

Abnormal Effects

Post by solidusp228 »

If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number:2870
L2JDP Revision Number:5875

I need help locating where the gm menu for abnormal effects calls the animations from... so i can find the effect name of some of those abnormal effects.Such as one of the more recent additions "Vitality" which shows a similiar effect to that of beleth.

or finding the skill id's of these effects would be far better. If any one knows where to find the "vitality" effect; skill effect id. id like to know :] thankyou
toastgodsupreme
Posts: 750
Joined: Sun Dec 07, 2008 7:01 pm
Location: Poland

Re: Abnormal Effects

Post by toastgodsupreme »

Uhhhhh admin folder in the html folder.
solidusp228
Posts: 12
Joined: Mon Apr 27, 2009 4:20 pm

Re: Abnormal Effects

Post by solidusp228 »

ive seen this and it only shows me the reference number which tells me next to nothing :/



ex:
value="Vitality" action="bypass -h admin_abnormal_menu 10000000 $qbox" width=55 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td

~ 10000000 being the reference number.

ive checked logs after using the effects ect. z.z

and i know these are not proper names sincei h ave ran ot her tests usign otehr effects..

i know the Vitality animation is not called vitality D: blah

note: value simply states the name of the button in the html menu z.z
solidusp228
Posts: 12
Joined: Mon Apr 27, 2009 4:20 pm

Re: Abnormal Effects

Post by solidusp228 »

after alot of digging and by some crazy ass miracles by connecting things that have nothing to do with eachother (like in national treasurer) i found it

http://www.l2jserver.com/svn/trunk/L2_G ... acter.java

search for "abnormal" and you get the win :] <3 thax
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janiii
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Location: Slovakia

Re: Abnormal Effects

Post by janiii »

DO NOT EVEN TRY TO MESS WITH ME!
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I don't give private support - PM will be ignored!
toastgodsupreme
Posts: 750
Joined: Sun Dec 07, 2008 7:01 pm
Location: Poland

Re: Abnormal Effects

Post by toastgodsupreme »

Maybe if you told us why you needed them we could help you get the proper stuff for you to use. :)
solidusp228
Posts: 12
Joined: Mon Apr 27, 2009 4:20 pm

Re: Abnormal Effects

Post by solidusp228 »

Sorry i havent updated you yet. im waiting for my client to finish patching so i can get into my server and i can test my finds. ill keep you updated :] thanks to every ones whos helped so far
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