So i have been trying to make the .changepassword command work on the Epilogue branch.
But i think im missing something regarding to packets.
I get as far as opening the html window to input the passwords but when i press the button to get the password changed i get this.
https://imgur.com/H7OHhGU
I think for some reason when i press the button it calls the packet to register the gameserver instead of changing the password, what should i do now?
(i was going to delete this topic and recreate it on legacy support but the delete button seems gone)
Does Epilogue support the .changepassword command?
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