Walls

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Sharpade1
Posts: 21
Joined: Thu Apr 16, 2015 5:12 am

Walls

Post by Sharpade1 »

Here is a problem, when i go to dungeon all mobs attack me even if i can see them, they pass the wall and attack me. How can i change that? Like " You cant see the target"
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godfreyouwens
Posts: 21
Joined: Wed May 11, 2011 10:49 pm
Location: CheeseLand USA !

Re: Walls

Post by godfreyouwens »

geodata
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maneco2
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Re: Walls

Post by maneco2 »

Use V2 viewtopic.php?f=89&t=28114
Place in the directory: L2JServer\game\data\geodata\...
and... Geodata.properties:

Code: Select all

# Pathfinding options:
# 0 = Disabled
# 1 = Enabled using path node files
# 2 = Enabled using geodata cells at runtime
# Default: 0
PathFinding = 2
Sharpade1
Posts: 21
Joined: Thu Apr 16, 2015 5:12 am

Re: Walls

Post by Sharpade1 »

maneco2 wrote:Use V2 viewtopic.php?f=89&t=28114
Place in the directory: L2JServer\game\data\geodata\...
and... Geodata.properties:

Code: Select all

# Pathfinding options:
# 0 = Disabled
# 1 = Enabled using path node files
# 2 = Enabled using geodata cells at runtime
# Default: 0
PathFinding = 2

Already Put on foldder, but where is "geodata.properties" i dotn found it
----------------------------------------------------------------
i found a "general.properties" with this.

Code: Select all

# GeoData options:
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData is used to check Line Of Sight (LOS) targeting and
#     L2Playable movement. You need to download files for data/geodata folder.
#     Monsters can pass walls but not aggro (no line of sight) through them.
# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode
#     files if CellPathFinding not enabled) and all character moves go through
#     geodata checks (if a mob passes a wall, pathfinding didn't find a route
#     but we allow attack and returning home).
#     Recommended server memory minimum 2 GB, rather 3 GB.
# Default: 0
GeoData = 1

# GeoData driver to use
# Default: com.l2jserver.gameserver.geoengine.NullDriver
GeoDataDriver = data\geodata

#GeoDataDriver=com.l2j.geodriver.GeoDriver

# Pathnode directory
# Default: data/pathnode
PathnodeDirectory = data/pathnode
i set geodata 1 but i dont know what change on "geodatadriver" was on default. with "Null".
Do i need "pathnode"? i didnt get files
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maneco2
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Re: Walls

Post by maneco2 »

update your server to latest ... :!: dont need pathnodes, and is much better :P
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