[FIXED]Maximum SP
Posted: Sat Jan 17, 2015 4:57 pm
In Valiance maximum SP was increased to 5000000000.
After receiving 5000000000 SP and relog character, when loading the character appears here
and in GameServer log this error:
After receiving 5000000000 SP and relog character, when loading the character appears here

Code: Select all
янв 17, 2015 11:50:42 AM com.l2jserver.gameserver.model.actor.instance.L2PcInstance restore
SEVERE: Failed loading character.
com.mysql.jdbc.exceptions.jdbc4.MySQLDataException: '5.0E9' in column '21' is outside valid range for the datatype INTEGER.
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:377)
at com.mysql.jdbc.Util.getInstance(Util.java:360)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:963)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:935)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:924)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:870)
at com.mysql.jdbc.ResultSetImpl.throwRangeException(ResultSetImpl.java:7090)
at com.mysql.jdbc.ResultSetImpl.parseIntAsDouble(ResultSetImpl.java:6364)
at com.mysql.jdbc.ResultSetImpl.getInt(ResultSetImpl.java:2484)
at com.mysql.jdbc.ResultSetImpl.getInt(ResultSetImpl.java:2566)
at com.mchange.v2.c3p0.impl.NewProxyResultSet.getInt(NewProxyResultSet.java:372)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:6862)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1071)
at com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:611)
at com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:136)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:70)
at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1134)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)