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[Need Fix]Museum Keeper

Posted: Wed Jan 07, 2015 8:24 pm
by teris1994

Code: Select all

<html><body>Toyron:
<br>
This museum is where the giants relics are displayed. <br>
The Giants disappeared long ago, but we still uncover treasures in their ruins, even now. <br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_Teleport  -114360 260184 -1224 0">Return to the lobby of the museum</Button>
</body></html>
He can't teleport you can me help for this?

Re: [Need Fix]Museum Keeper

Posted: Sat Mar 14, 2015 1:49 am
by guerra5
teris1994 wrote:

Code: Select all

<html><body>Toyron:
<br>
This museum is where the giants relics are displayed. <br>
The Giants disappeared long ago, but we still uncover treasures in their ruins, even now. <br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_Teleport  -114360 260184 -1224 0">Return to the lobby of the museum</Button>
</body></html>
He can't teleport you can me help for this?
This coord is not valid anymore , but if you want fix further issues like that you should do that:
1. Create in your db Teleports one id with your tp if not exists.
2.All npc should tp you are inside folder teleports or teleporter so if inside teleports u must create a html with same id of npc inside your folder and write a right bypass.
3.Then check in npc xml if the type is L2Teleporter.

If you do that in right way your npc should work.

Re: [Need Fix]Museum Keeper

Posted: Sat Mar 14, 2015 12:54 pm
by Gladicek
This npc should be controled by script. They used same npc for instance and normal world :)

Re: [Need Fix]Museum Keeper

Posted: Sat Mar 14, 2015 8:12 pm
by guerra5
Hi Gladicek,

Sorry i didn't know , anyway I post for general solution not for this one in special but thank you for your answer.