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L2j server question's...

Posted: Sat Sep 08, 2012 6:08 pm
by Silv3rMoon
got it

Re: L2j server question's...

Posted: Sun Sep 09, 2012 10:38 pm
by Ahmed
Server Info and Setup:
http://trac.l2jserver.com/wiki/ServerInfo_and_Setup

You can modify anything you like in the source code and datapack as you wish.

question about better balance:
Good luck :), the formula's we use are as close to retail as we know of. If there needs to be better balance its correcting the formulas. if you find a mistake you can make a topic about it and other users and devs will investigate.

Question about Char_template:
Try it and find out.

Please use the search, you could have answered these questions by yourself by using the search and by trial and error.

Re: L2j server question's...

Posted: Tue Sep 11, 2012 6:05 pm
by Silv3rMoon
I'm trying to make PvP server with buffs.... So it's not realy same as normal mid rate or low rate server :)
I respect L2j team... and i think your balance is best for low,mid rate but for PvP :D Need alot of changes...
to make .. everything work normal on pvp server, but on normal you can't have 30 buffs 16/15 dance song...

Re: L2j server question's...

Posted: Tue Sep 11, 2012 6:55 pm
by jurchiks
but on normal you can't have 30 buffs 16/15 dance song
you only need to change two configs for that...

Re: L2j server question's...

Posted: Tue Sep 11, 2012 11:14 pm
by Silv3rMoon
Wich one exacly? :D

Re: L2j server question's...

Posted: Tue Sep 11, 2012 11:45 pm
by UnAfraid
Silv3rMoon wrote:Wich one exacly? :D
Character.properties

Code: Select all

# Maximum number of buffs and songs/dances.# Remember that Divine Inspiration will give players 4 additional buff slots on top of the number specified in "maxbuffamount".# Default: 20, 12, 12MaxBuffAmount = 20 #MaxTriggeredBuffAmount = 12 #MaxDanceAmount = 12

Re: L2j server question's...

Posted: Wed Sep 12, 2012 1:47 am
by Silv3rMoon
Well, i want full buffs :D This is PvP server ;)

Re: L2j server question's...

Posted: Wed Sep 12, 2012 7:15 am
by jurchiks
And what seems to be the problem in increasing those config values??
Jesus, if you can't even change some configs, how do you expect to administer the server?

Re: L2j server question's...

Posted: Wed Sep 12, 2012 9:17 am
by djmouse
jurchiks wrote: how do you expect to administer the server?
With God's help :D

Re: L2j server question's...

Posted: Wed Sep 12, 2012 8:05 pm
by Silv3rMoon
You dont understand me clear, i mean what exacly to change to make battle style like normal, but with buffs, balance....
Should i edit stats?
....
I know how to change confi...

Re: L2j server question's...

Posted: Wed Sep 12, 2012 8:11 pm
by UnAfraid
If you tell us what exactly you want to do with lots of information we could help ya.

Re: L2j server question's...

Posted: Thu Sep 13, 2012 12:13 am
by Ahmed
Silv3rMoon wrote:You dont understand me clear, i mean what exacly to change to make battle style like normal, but with buffs, balance....
Should i edit stats?
....
I know how to change confi...
To be honest i don't think anyone understands what you are trying to do except you, and i mean that with no disrespect :).

To make the battle style normal:
change nothing

To allow more buffs/etc:
Modify the config files

To change base character stats:
Modify L2J_Server_Home\game\data\stats\chars\pcBaseStats.xml

To modify skill attributes (Passive, Active...etc.):
Modify L2J_Server_Home\game\data\stats\skills\*.xml

Anything else specific you wanna ask specifically we can answer...

HOWEVER, once you start changing these stats and values you will seriously unbalance the game play in the server and I doubt any dev or community member here will sit down and correctly answer any questions about balance after any of these stats/vals/etc are changed. I don't mean that we don't want to help you, i just mean that it is not possible. These values are set the way they are to have retail like balance, and changing them in one way or another will cause other issues because they pass through mathematical equations. So for example, by changing one part to increase mDef or pDef you will throw off the pAtk and mAtk balance as well as many other things that are intertwined.

That's as best as i can explain it without getting too technical which would defeat the purpose here.
So once again, its not that we wont want too help, its that we cant and when i say impossible above i am referring to time constraints that everyone here has, technically it IS possible, but irrational in my opinion.

Re: L2j server question's...

Posted: Thu Sep 13, 2012 2:47 pm
by UnAfraid
Usually admin's making the huge mistake to allow more buff slots to players and that makes serious balance damage to the server.

Once you do that tanks will over-take the server because you allowing them to use all buffs and they will no longer need to choose defense or attack buffs but both.

After that daggers will start doing some incredible damages like 15k and one-hit-killing all the robes and light wearing characters.

So my suggestion is do not increase buff slots if you don't know what you are doing.

Re: L2j server question's...

Posted: Fri Sep 14, 2012 4:08 am
by Silv3rMoon
PvP server mean's fast Exp, and alot buff slot's.
But as you know on normal Lineage II server noone can reach so much buff's. In the same second...
Noone can be + max for 1 day...

So if you have RB jewels on normal mid/low rate server it would be normal skills to miss you.
But if you have full buff's + RB jewels + full attribute and ressists +30 ...% of skills is realy low to land :).
And becouse of most stupid pvp server's people's mind about L2 PvP server has been changed from normal to not normal.

For this most of skill landrate should be edited, i'm asking you should i edit stats of classes to make
"Battle Style = Balance" = "Example: Tank>Archer always".
I realize that the problem is that people want them skills to land, and this is most funny thing. :D

Thanks if someone read this and answer. I know this is big question but i know you guys here are most expirianced in this part so... xD

Re: L2j server question's...

Posted: Sat Sep 15, 2012 10:01 pm
by Tryskell
Dude, learn some Java and forget about to administrate a server for that amount of time (3 to 6 months). The fact is you're restricted about what you can do if you aren't able to compile sources. There are so much servers and others games than if you got nothing special on your server, it will die before 1 month of lifetime.

PvP servers = 99,9% of servers. Now guess where players will go between :
- a server with original ideas/gameplay with an admin who can reacts if he meets a bug ;
- a server with generic gameplay where admin knowledge is only about tweaking DP side.

Just seeing how you begged for that buffer unclosed connection FOR 3 WEEKS shows me I'm right (and I'm often right :twisted:)

And as said UnAfraid, and as I said everywhere I go, buffs slots is the number 1 error on a pvp server. L2 has never been made to get all slots filled with 1 hour buffs shit. If dances/songs are 4min there is a reason. There is a reason why enchant success is low. There are reasons and choices for all, and what you think is "cool" just destroy the balance.