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Mobs only drop herbs and adena

Posted: Tue Apr 10, 2012 6:25 pm
by heavywizard
Hi, i have some troubles with mob dropping in my H5 server. Does anyone know why mobs only drop herbs and adena (just few times) and not any other object?
I've tried editing some of them to drop an item with 100% chance but it didn't.

Thanks in advance!

L2J Revision Number: 5216
L2JDP Revision Number: 8728

Re: Mobs only drop herbs and adena

Posted: Wed Nov 19, 2014 11:10 pm
by guerra5
Hi ,
I think this is a mess from config rates , the best i can tell you it's if you increase the drop herbs will increase as well
and now the coef, in my opinion doesn't exist , so if you set x7 the mobs will drop 7 item and 7 herbs each.
I can put here some example when i change configs.
DeathDropAmountMultiplier = 7 (drop items toghether with herbs) 7 items and 7 herbs each specie
CorpseDropAmountMultiplier = 7(spoil amount) allways give you 7 items from spoil
HerbDropAmountMultiplier = 1 not working for me

DeathDropChanceMultiplier = 20 not working for
CorpseDropChanceMultiplier = 20 not working for me
HerbDropChanceMultiplier = 1 not working for me

If im wrong please explain how this work because i don't know as well.

Many thank's

Re: Mobs only drop herbs and adena

Posted: Thu Nov 20, 2014 9:36 pm
by Battlecruiser
update from github!

if it still doesn't work, then try: viewtopic.php?f=69&t=29239

Re: Mobs only drop herbs and adena

Posted: Fri Nov 21, 2014 4:09 am
by guerra5
Battlecruiser wrote:update from github!

if it still doesn't work, then try: viewtopic.php?f=69&t=29239
Thank you, I will do that , test and post the results , about git i don't know to much about so i will use eclipse and aply the patch.

Sry my english :?

Re: Mobs only drop herbs and adena

Posted: Mon Nov 24, 2014 4:18 am
by guerra5
Many thanks,

Was a lots of work for me but works , even its different old version , but now i can control better the rates, only problem its when we start newbie and kill mobls lvl1,2,3 even rates like x3 with drop chance with 40, inventory of players
becomes fully faster and weight limit exc.
But anyway I hope next version you can commit better than this.
Many thanks for your code.

Ps sry my poor English :(

Re: Mobs only drop herbs and adena

Posted: Mon Nov 24, 2014 12:35 pm
by Battlecruiser
My implementation assres you that when killing high enough number of mobs, you should get chance_rate*amount_rate times the drops compared to 1x setting. This will be more accurate as the number of mobs you've killed increases