Page 1 of 1

LoginServer not available, trying to reconnect? Please help.

Posted: Mon Dec 12, 2011 5:56 am
by aerolance
If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number: 5101
L2JDP Revision Number: 8584

For some reason when I have the server running for more than 45 minutes or so I get a socket close error on login (in which i apologize accidently closed, will have to copy it the next time it errors) and this message on the game server. I have no idea what could be causing this.

When the Login and GameServer are started they work perfect for a half our to 45 minutes after being up then no one can log in...

GameServer Message

Code: Select all

HellboundManager: InitializingHellboundManager: Mode: dummyHellboundManager: State: unlockedMail Manager: Successfully loaded 21 messages.IdFactory: Free ObjectID's remaining: 1879000383TvTEventEngine[TvTManager.TvTManager()]: Engine is disabled.GameServer Started, free memory 569 Mb of 989 MbConnecting to login on 72.181.5.114:9014CommunityServerThread: Deactivated by config.Maximum Numbers of Connected Players: 400Server Loaded in 200 secondsAutoAnnoucements: Loaded 0 Auto Annoucement Data.Telnet server is currently disabled.Registered on login as Server 3 : KainGlobalVariablesManager: Database updated.GlobalVariablesManager: Data updated successfully.Olympiad System: Data updated.SevenSigns: Data updated successfully.GlobalVariablesManager: Database updated.GlobalVariablesManager: Data updated successfully.FourSepulchersManager: Entry time: Sun Dec 11 21:55:08 CST 2011Olympiad System: Data updated.SevenSigns: Data updated successfully.GlobalVariablesManager: Database updated.GlobalVariablesManager: Data updated successfully.Olympiad System: Data updated.SevenSigns: Data updated successfully.GlobalVariablesManager: Database updated.GlobalVariablesManager: Data updated successfully.FourSepulchersManager: Entry time: Sun Dec 11 22:55:10 CST 2011Olympiad System: Data updated.SevenSigns: Data updated successfully.GlobalVariablesManager: Database updated.GlobalVariablesManager: Data updated successfully.Olympiad System: Data updated.SevenSigns: Data updated successfully.LoginServer not avaible, trying to reconnect...Connecting to login on 72.181.5.114:9014Damn! Registeration Failed: Reason: already logged inConnecting to login on 72.181.5.114:9014Damn! Registeration Failed: Reason: already logged inConnecting to login on 72.181.5.114:9014Registered on login as Server 3 : Kain 
I would appreciate any help I could possibly get on this. This has been troubling me for a few days now and I havent been able to fix it. I may be off a little bit on the time frame but it seems I have this error every 45 minutes and then after the error NO players can log on.

Thanks again in advance for any help I receive~!

Any advice, guidance, help would be appreciated greatly.

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 6:04 am
by aerolance
Just talked to one of my players on my server. He said that the login was up, he could login through the login server, once he got to the gameserver window the gameserver is up but wont go to the next screen. Then if he cancels and goes back to put password again it says account already logged in.

This player has the correct client, protocol etc. It only happens after I have that error :(

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 6:29 am
by JMD
Have you edited the server.properties and the loginserver.properties files?

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 6:33 am
by aerolance
I only changed the values in ipconfig.xml and the LoginServerconfig.exe, gameserverconfig.exe but only IPs in ipconfig....

Here is my IP conifg:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?><!-- Externalhost here (Internet IP) or Localhost IP for local test --><gameserver address="72.181.5.114" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">    <!-- Localhost here -->    <define subnet="127.0.0.0/8" address="127.0.0.1" />    <!-- Internalhosts here (LANs IPs) -->    <define subnet="10.0.0.0/8" address="10.0.0.0" />    <define subnet="172.16.0.0/19" address="172.16.0.0" />    <define subnet="192.168.0.0/16" address="192.168.0.0" /></gameserver>
Any ideas?

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 6:35 am
by JMD
Thats weird if you havent edited loginserver and server properties then i dont know why this is happening to you.

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 6:42 am
by aerolance
Here is my gameserver and Login Server Configs:

LoginServer

Code: Select all

# ---------------------------------------------------------------------------# Login Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginserverHostname = * # Default: 2106LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginHostname = * # The port on which login will listen for GameServers# Default: 9014LoginPort = 9014 # ---------------------------------------------------------------------------# Security# ---------------------------------------------------------------------------# Default: TrueLogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned.# Default: 5LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login.# Default: 900 (15 minutes)LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots# Default: FalseAcceptNewGameServer = True # Flood Protection. All values are in MILISECONDS.# Default: TrueEnableFloodProtection = True # Default: 15FastConnectionLimit = 15 # Default: 700NormalConnectionTime = 700 # Default: 350FastConnectionTime = 350 # Default: 50MaxConnectionPerIP = 50 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver # Database URL# URL = jdbc:mysql://localhost/l2jls (default)# URL = jdbc:hsqldb:hsql://localhost/l2jls# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =URL = jdbc:mysql://localhost/l2jls # Database user info (default is "root" but it's not recommended)Login = SECRET  # Database connection passwordPassword = SECRET # Default: 10MaximumDbConnections = 20 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc.# ---------------------------------------------------------------------------# If False, the license (after the login) will not be shown.# Default: TrueShowLicence = False # Default: TrueAutoCreateAccounts = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.#DatapackRoot = C:/Work/tmp/DataPack # ---------------------------------------------------------------------------# Developer Settings# ---------------------------------------------------------------------------# Default: FalseDebug = False # ---------------------------------------------------------------------------# Restart LS every 24 hours?# ---------------------------------------------------------------------------# Default: False, 24LoginRestartSchedule = True #LoginRestartTime = 24  



GameServer

Code: Select all

# ---------------------------------------------------------------------------# Game Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: 127.0.0.1LoginHost = 72.181.5.114 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases.# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)GameserverHostname = * # Default: 7777GameserverPort = 7777 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver # Database URL# URL = jdbc:mysql://localhost/l2jgs (default)# URL = jdbc:hsqldb:hsql://localhost/l2jgs# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =URL = jdbc:mysql://localhost/l2jgs # Database user info (default is "root" but it's not recommended)Login = SECRET # Database connection passwordPassword = SECRET # Default: 100MaximumDbConnections = 250 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc Server Settings# ---------------------------------------------------------------------------# This is the server ID that the Game Server will request.# Example: 1 = Bartz# Default: 1RequestServerID = 3 # True = The Login Server will give an other ID to the server if the requested ID is already reserved.# Default: TrueAcceptAlternateID = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>#Default: .DatapackRoot = . # Define how many players are allowed to play simultaneously on your server.# Default: 100MaximumOnlineUsers = 400 # Numbers of protocol revisions that server allows to connect.# Delimiter is ;# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u># Default: 267;268;271;273AllowedProtocolRevisions = 267;268;271;273 # ---------------------------------------------------------------------------# Misc Player Settings# --------------------------------------------------------------------------- # Character name template.# Examples:# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*# The above setting will allow names with first capital letter, next three small letters,# and any letter (case insensitive) or number, like OmfgWTF1# CnameTemplate = [A-Z][a-z]*# The above setting will allow names only of letters with first one capital, like Omfgwtf# Default .* (allows any symbol)CnameTemplate = .* # This setting restricts names players can give to their pets.# See CnameTemplate for detailsPetNameTemplate = .* # Maximum number of characters per account.# Default: 7 (client limit)CharMaxNumber = 7 
Here are the configs so hopefully I did something wrong that you might notice? Thanks

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 6:58 am
by aerolance
You know what, I did change the login host to my server IP (WAN), That is how the old L2J used to be...is it ONLY in ipconfig.xml now?

Could that be the problem JMD?

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 7:06 am
by JMD
on gameserver properties change LoginHost = 72.181.5.114 to 127.0.0.1

Re: LoginServer not available, trying to reconnect? Please h

Posted: Mon Dec 12, 2011 7:25 am
by aerolance
Thank you very much for your assistance. I will post feedback when i find out if this solved my problem or not!

Re: LoginServer not available, trying to reconnect? Please h

Posted: Tue Dec 13, 2011 8:36 pm
by aerolance
This has completely fixed my problem and my server has been running without errors since you posted your reply. So thank you...

Now i just have to find a good GM shop

Re: LoginServer not available, trying to reconnect? Please h

Posted: Tue Dec 13, 2011 8:51 pm
by MELERIX
aerolance wrote:This has completely fixed my problem and my server has been running without errors since you posted your reply. So thank you...

Now i just have to find a good GM shop
these things happens when you don't read config files properly (specially the warnings):
# WARNING: Please don't change default IPs here if you don't know what are you doing!
# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.

Re: LoginServer not available, trying to reconnect? Please h

Posted: Wed Dec 14, 2011 1:03 am
by JMD
aerolance wrote:This has completely fixed my problem and my server has been running without errors since you posted your reply. So thank you...

Now i just have to find a good GM shop
no problem, also if you need a gm shop google is your friend.

Re: LoginServer not available, trying to reconnect? Please h

Posted: Tue Dec 20, 2011 6:25 pm
by wenthian
JMD is right... if u wish have a good gm shop just ask google for answer.. or u could make your own gmshop if u could :D