Server Lag
Posted: Mon Dec 05, 2011 11:02 pm
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» Find Revision
L2J Revision L2J_Server_BETA/5101:
L2JDP Revision L2J_DataPack_BETA/8584:
where everything starts to lag well. I mean with freya 200 players no lag. someone tell me what I do not have lag;
I saw them here the posts and I want to know what to do
http://l2jserver.com/old-forum/thread.p ... adid=27154
viewtopic.php?f=80&t=12159&start=15
online server 200 players
CentOS Linux 5.7
Kernel and CPU: Linux 2.6.18-274.7.1.el5 on x86_64
Processor information: AMD Athlon(tm) II X4 605e Processor, 4 cores
CPU usage:2% user, 1% kernel, 0% IO, 96% idle
Real memory:7.55 GB total, 2.33 GB used
100Mbps
GameServer_loop.sh
» Find Revision
L2J Revision L2J_Server_BETA/5101:
L2JDP Revision L2J_DataPack_BETA/8584:
where everything starts to lag well. I mean with freya 200 players no lag. someone tell me what I do not have lag;
I saw them here the posts and I want to know what to do
http://l2jserver.com/old-forum/thread.p ... adid=27154
viewtopic.php?f=80&t=12159&start=15
online server 200 players
CentOS Linux 5.7
Kernel and CPU: Linux 2.6.18-274.7.1.el5 on x86_64
Processor information: AMD Athlon(tm) II X4 605e Processor, 4 cores
CPU usage:2% user, 1% kernel, 0% IO, 96% idle
Real memory:7.55 GB total, 2.33 GB used
100Mbps
GameServer_loop.sh
Code: Select all
#!/bin/bash # exit codes of GameServer:# 0 normal shutdown# 2 reboot attempt while :; do [ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log" [ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log" java -Djava.util.logging.manager=com.l2jserver.util.L2LogManager -Xms1024m -Xmx2048m -cp ./../libs/*:l2jserver.jar com.l2jserver.gameserver.GameServer > log/stdout.log 2>&1 [ $? -ne 2 ] && break# /etc/init.d/mysql restart sleep 10done