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how to avoid this error?

Posted: Tue Nov 22, 2011 3:54 pm
by jt75cz
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L2J Revision Number: 5089
L2JDP Revision Number: 8561

can somebody tell me what is wrong on my server that this error log appears rarely?

Code: Select all

Actor: L2MonsterInstance:Spiked Stakato Guard(22619)[268486412] -  onEvtThink()failed: nulljava.lang.NullPointerException        at com.l2jserver.gameserver.GeoData.canSeeTarget(GeoData.java:106)        at com.l2jserver.gameserver.model.actor.L2Character.doAttack(L2Character.java:853)        at com.l2jserver.gameserver.model.actor.L2Character$AIAccessor.doAttack(L2Character.java:3778)        at com.l2jserver.gameserver.ai.L2AttackableAI.melee(L2AttackableAI.java:1206)        at com.l2jserver.gameserver.ai.L2AttackableAI.thinkAttack(L2AttackableAI.java:1155)        at com.l2jserver.gameserver.ai.L2AttackableAI.onEvtThink(L2AttackableAI.java:2404)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:444)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:384)        at com.l2jserver.gameserver.ai.L2CharacterAI.onIntentionAttack(L2CharacterAI.java:262)        at com.l2jserver.gameserver.ai.L2AttackableAI.onIntentionAttack(L2AttackableAI.java:405)        at com.l2jserver.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:330)        at com.l2jserver.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:269)        at com.l2jserver.gameserver.ai.L2AttackableAI.onEvtAggression(L2AttackableAI.java:2504)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:450)        at ai.group_template.L2AttackableAIScript.onFactionCall(L2AttackableAIScript.java:164)        at com.l2jserver.gameserver.model.quest.Quest.notifyFactionCall(Quest.java:633)        at com.l2jserver.gameserver.ai.L2AttackableAI.thinkAttack(L2AttackableAI.java:743)        at com.l2jserver.gameserver.ai.L2AttackableAI.onEvtThink(L2AttackableAI.java:2404)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:444)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:384)        at com.l2jserver.gameserver.ai.L2CharacterAI.onIntentionAttack(L2CharacterAI.java:262)        at com.l2jserver.gameserver.ai.L2AttackableAI.onIntentionAttack(L2AttackableAI.java:405)        at com.l2jserver.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:330)        at com.l2jserver.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:269)        at com.l2jserver.gameserver.ai.L2AttackableAI.onEvtAttacked(L2AttackableAI.java:2455)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:447)        at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:384)        at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5554)        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:4632)        at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:2906)        at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)        at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)        at java.util.concurrent.FutureTask.run(Unknown Source)        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)        at java.lang.Thread.run(Unknown Source) 
thx a lot :wink: