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[NEED HELP] Freya, Error GS.

Posted: Thu Nov 17, 2011 3:42 pm
by Skyler
Hello, need your help l2jserver =)
Prompt the class in which, in the assembly of Freya - fix check for restoration buffs / debuffs when entering the server.
Where you should not check or dbaf no time, let where?
Here is the error itself GS:

Code: Select all

November 17, 2011 1:37:21 AM net.sf.l2j.gameserver.ThreadPoolManager scheduleEffectAtFixedRate WARNING: [ThreadPoolManager] Exception while scheduleEffectAtFixedRate.java.lang.IllegalArgumentExceptionat java.util.concurrent.ScheduledThreadPoolExecutor.scheduleAtFixedRate (Unknown Source)at net.sf.l2j.gameserver.ThreadPoolManager.scheduleEffectAtFixedRate (ThreadPoolManager.java: 216)at net.sf.l2j.gameserver.model.L2Effect.startEffectTaskAtFixedRate (L2Effect.java: 373)at net.sf.l2j.gameserver.model.L2Effect.scheduleEffect (L2Effect.java: 498)at net.sf.l2j.gameserver.model.L2Effect. <init> (L2Effect.java: 142)at net.sf.l2j.gameserver.skills.effects.EffectDamOverTime. <init> (EffectDamOverTime.java: 33)at sun.reflect.NativeConstructorAccessorImpl.newInstance0 (Native Method)at sun.reflect.NativeConstructorAccessorImpl.newInstance (Unknown Source)at sun.reflect.DelegatingConstructorAccessorImpl.newInstance (Unknown Source)at java.lang.reflect.Constructor.newInstance (Unknown Source)at net.sf.l2j.gameserver.skills.effects.EffectTemplate.getEffect (EffectTemplate.java: 99)at net.sf.l2j.gameserver.model.L2Skill.getEffects (L2Skill.java: 2763)at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.restoreEffects (L2PcInstance.java: 6683)at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.restoreCharData (L2PcInstance.java: 6003)at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.load (L2PcInstance.java: 5910)at net.sf.l2j.gameserver.network.L2GameClient.loadCharFromDisk (L2GameClient.java: 483)at net.sf.l2j.gameserver.network.clientpackets.CharacterSelect.runImpl (CharacterSelect.java: 57)at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java: 51)at java.util.concurrent.ThreadPoolExecutor.runWorker (Unknown Source)at java.util.concurrent.ThreadPoolExecutor $ Worker.run (Unknown Source)at java.lang.Thread.run (Unknown Source) 
Once the debuff has to valakase of lava (Fire), it is not removed. Relog not help debuff is removed after restarting the server.
Forgive me for my English.
thx :)

L2J Revision Number: --
L2JDP Revision Number: --

Re: [NEED HELP] Freya, Error GS.

Posted: Thu Nov 17, 2011 7:52 pm
by Zoey76
Moved to viewforum.php?f=82
"net.sf.l2j.gameserver.ThreadPoolManager scheduleEffectAtFixedRate" this is not Freya, not even Epilogue.
And no revision numbers, there is no way others can help you if you don't provide proper information.

Re: [NEED HELP] Freya, Error GS.

Posted: Thu Nov 17, 2011 10:14 pm
by Skyler
Yes, of course! Thank you for your reply.
That is the essence, l2j was taken by another um, and adds gradually - Programmer's drafted into the army and I am now myself trying to do something.

Who wants to help, tell me what to give, I give))
:D

Re: [NEED HELP] Freya, Error GS.

Posted: Thu Nov 17, 2011 11:52 pm
by Dumpster
Skyler wrote:Yes, of course! Thank you for your reply.
That is the essence, l2j was taken by another um, and adds gradually - Programmer's drafted into the army and I am now myself trying to do something.

Who wants to help, tell me what to give, I give))
:D

Needed
L2J Revision Number: --
L2JDP Revision Number: --