Page 1 of 1

Baium Freeze

Posted: Wed Jun 15, 2011 7:28 pm
by goncafa
L2J Revision 4614:
L2JDP Revision 7990:

When some players on my server go to kill Baium people inside of the instance suffers lag and freezes constantly while they are killing him. But no one else in the rest of the map has these problems, including me as I watched while tehy are killing Baium and I was not participating in the event never had freeze lag or problems.

People who have been participating in this are not more than 3 party.

On my server are 200+ players ON and when there are TvT of 20 players per team or even in sieges or TW have never lag.

Apparently this only happens to people who are participating in killing Baium.

anyone have any idea?

Re: Baium Freeze

Posted: Thu Jun 16, 2011 10:58 am
by JIV
if you have single core cpu then yes, it use sleep in ai threads.

Re: Baium Freeze

Posted: Thu Jun 16, 2011 2:13 pm
by Zeldak
i have a i7 920 processor and still some players have freeze in when its killing baium.

Can you help me understand better how should i solve this?

Re: Baium Freeze

Posted: Thu Jun 16, 2011 3:08 pm
by goncafa
JIV wrote:if you have single core cpu then yes, it use sleep in ai threads.
I have 2 Xeon Dual Core, 4 Cores in total :S and i have many many freezes when killing Baium.

And usually while players are killing Baium they can see 2 or 3 Baium in the room, but really there are only one.

Re: Baium Freeze

Posted: Fri Jun 17, 2011 11:30 pm
by qwerty13
Play with packet executor properties.

Re: Baium Freeze

Posted: Sat Jun 18, 2011 12:13 am
by goncafa
qwerty13 wrote:Play with packet executor properties.
Im sorry but i dont know what you are talking about.

Can yoy tell me how can i do this please :oops:

Re: Baium Freeze

Posted: Sat Jun 18, 2011 8:57 am
by qwerty13
General.properties, line "Client packet queue tuning".

Re: Baium Freeze

Posted: Sat Jun 18, 2011 3:22 pm
by JIV
packet executor properties isnt "Client packet queue tuning"

Re: Baium Freeze

Posted: Wed Jun 22, 2011 5:06 am
by tonton
The power of a multi cored computer will come into play here! If you are implementing a threaded code, then you should have some cores to boot or else it would feel like everything is in a stop dance motion.

you could implement a delay or a slep in your AI threads. Though, an i7 processor can still falter. Still depends on settings and other hardware you have installed.