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Weather System
Posted: Thu Apr 28, 2011 3:01 pm
by Howler
Well i today i found that weather system exist in l2.
I used the client side packet from the client and made snowing.
But i can't find the packet since i don't know how to sniff it.
proofs
Sorry if i post on the wrong section.
Re: Weather System
Posted: Thu Apr 28, 2011 4:00 pm
by jurchiks
How did you open that panel?
Re: Weather System
Posted: Thu Apr 28, 2011 4:02 pm
by mochitto
Hi5 client -> alt+g -> UI
i guess
Re: Weather System
Posted: Thu Apr 28, 2011 4:04 pm
by shinomidefuego
amazing!!! excelent for christmas season!!
How you do that?
Re: Weather System
Posted: Thu Apr 28, 2011 4:09 pm
by Howler
yes is alt-g > UI
No you can't yet used it since server-side packet is missing, and client-side packet is unkown even for L2Phx.
So i am asking help someone can find the client-side packet or even server-side (i don't have problem)

Re: Weather System
Posted: Thu Apr 28, 2011 4:33 pm
by jurchiks
phx should show you an UnknownXX packet (XX - 2 digits usually), you can usually guess the opcode. I think the packet that does this is only a trigger so it wouldn't be a wonder if it had a maximum of one parameter (on/off or the type of effect if there are multiple).
Re: Weather System
Posted: Thu Apr 28, 2011 6:01 pm
by Evilus
Server Packet is probably the below one
FE:C2 - ExChangeClientEffectInfo
Structure: ddd
Re: Weather System
Posted: Thu Apr 28, 2011 8:52 pm
by Howler
Maybe yes maybe no
btw this packet ither exist on l2phx ither on l2j.
If we don't know what the client-side packet looks like we can't make the server-side :/
Re: Weather System
Posted: Fri Apr 29, 2011 12:23 am
by Pere
Code: Select all
WriteC(0xFE);WriteH(0xC2);WriteD(0x02); // Dunno, must be 2WriteC(variable);WriteC(1000000); // Some LARGE number, don't ask me why switch (variable){case 0: Client crash :Dcase 1: Lightning effect :ocase 2:case 3: Nothing :(case 4: Permanent blur effect, impossible to play with itcase 5: Lesser blur effectcase 6:case 7:case 8: And lesser and lesser and lessercase 9: CRASH! ;<}
And I didn't investigate more, no snow for now :C
Re: Weather System
Posted: Fri Apr 29, 2011 3:10 pm
by Howler
Thank's for it. I will give it a check.
Re: Weather System
Posted: Fri Apr 29, 2011 3:16 pm
by shinomidefuego
Howler wrote:Thank's for it. I will give it a check.

Re: Weather System
Posted: Fri Apr 29, 2011 4:08 pm
by Howler
i said ill check the packet. where the wierd?

Re: Weather System
Posted: Fri Apr 29, 2011 8:27 pm
by Howler
It has and rain not only snow..
As official says:
Snow or rain may appear in the Rune or Schuttgart territories. Weather Effects can be turned off in the Video Options. on C5 Expansion.
Re: Weather System
Posted: Fri Apr 29, 2011 8:57 pm
by MELERIX
1st Box is for "Weather Sort" and the modes are:
0 = Rain
1 = Snow
2 = Rain + Snow
2nd Box is for "Sort Combo" and modes are:
0 = ????
1 = ????
2 = ???? + ????
3rd Box is for "Emitter Pos Combo" and modes are:
0 = ????
1 = ????
Parameters are:
- Particle Weight (used to set amount of particles)
- Particle Speed (used for speed of particles)
- Particle Emitter Num (used for ????)
Buttons are:
- Set
- Initialize
- Delete
Re: Weather System
Posted: Fri Apr 29, 2011 9:06 pm
by Nyaran
uooo, nice you found the packet!!!!
I saw its a few days ago and I want investigate it, but I'm now investigate the EventMatch system.
when I finished it, I was planning to investigate everything related to weather effects
UI tool will help very much to develomment retail fuctions *_*