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Macro Farm Avoid

Posted: Fri Mar 11, 2011 11:24 pm
by Annu
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I have read some issues regarding the macro farm. Iam not expert on handling packet issues etc. I was wondering if some1 can help me solving some issue regarding macro Farming. Players adding /target mob and attack on a macro. Adding a sortcut to bar and then holding the F button continuesly. I would like to avoid this issue. Can some1 help me with the correct post if its posted?? Or any other solution??


If not correct section plz move it !!

Re: Macro Farm Avoid

Posted: Sat Mar 12, 2011 9:46 am
by JIV
they use bots, not macro

Re: Macro Farm Avoid

Posted: Sat Mar 12, 2011 11:02 am
by Annu
JIV wrote:they use bots, not macro
Jiv i have tried it my self. They use 2 commands.
/target (Mod)
/attack.

i can send you a video showing details :D

Any ideas?

Re: Macro Farm Avoid

Posted: Sat Mar 12, 2011 9:50 pm
by JIV
disable storing macros.

Re: Macro Farm Avoid

Posted: Sat Mar 12, 2011 10:14 pm
by Nik
and there will be an incoming QQwave :)

Re: Macro Farm Avoid

Posted: Sat Mar 12, 2011 11:45 pm
by Annu
nik wrote:and there will be an incoming QQwave :)
I agree. I was wondering when keeping an F-key holded is sending packets continuously? is there possibility of the macro to excecute the commands that is included once only?without making loop?

Another way i can use to protect that is packets per tick?. How i can find out how many packets server receives every time someone is holding a button pressed continuously?

Re: Macro Farm Avoid

Posted: Sun Mar 13, 2011 7:59 pm
by TK-Master
that's probably not going to help, i can make a macro with an external program to press for example the f1 key every xx seconds.

what you could try (although i do not recommend it) is to modify the /target so it targets only players (that could be client side though, not sure right now)

Re: Macro Farm Avoid

Posted: Sun Mar 13, 2011 10:47 pm
by Annu
TK-Master wrote:that's probably not going to help, i can make a macro with an external program to press for example the f1 key every xx seconds.

what you could try (although i do not recommend it) is to modify the /target so it targets only players (that could be client side though, not sure right now)
For now i think will help me. Which flood settings should i change?