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Need advice
Posted: Wed Feb 02, 2011 6:17 pm
by fokys
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hello all i run Freya server with L2J pack!
I keep having problems with kamaels,skill Steal Divinity works 100% even if other character has resist for buff cancel attacks!It seems a bit wrong so i would like to know does anybody have any good solutions for kamael problem?
Soulhound seems to be very OP when they use mage skills!
Re: Need advice
Posted: Wed Feb 02, 2011 6:33 pm
by _DS_
Steal divinity cant be resisted and has nothing common with cancel. Retail like. Closed.
Re: Need advice
Posted: Wed Feb 02, 2011 7:03 pm
by fokys
Also 1 more question!
Yes i do have NPC buffer on my server and i know it makes dmg to balance but maybe somebody has some suggestions on Soulhounds,them do a lot of dmg on others is there anyway,if somebody know how to make them less dmg from kamael magic skills,is it enough to edit xml or does it need java files editing as well?
Re: Need advice
Posted: Wed Feb 02, 2011 9:01 pm
by fokys
Here is skill which seems to be really bugged!
it does crazy dmg even if character has no atribute on his wpn!
<skill id="1439" levels="5" name="Curse of Divinity">
<table name="#mpConsume"> 62 64 65 67 69 </table>
<table name="#power"> 96 99 102 105 108 </table>
<table name="#magicLvl"> 66 68 70 72 74 </table>
<set name="mpConsume" val="#mpConsume" />
<set name="power" val="#power" />
<set name="magicLvl" val="#magicLvl" />
<set name="target" val="TARGET_ONE" />
<set name="hitTime" val="1200" />
<set name="reuseDelay" val="4000" />
<set name="coolTime" val="200" />
<set name="nextActionAttack" val="true" />
<set name="skillType" val="MDAM" />
<set name="dependOnTargetBuff" val="0.3" />
<set name="isMagic" val="true" />
<set name="operateType" val="OP_ACTIVE" />
<set name="castRange" val="600" />
<set name="effectRange" val="1100" />
</skill>
tested with kamael with full buffs against character with 2k M def still does about 3-4k dmg
Re: Need advice
Posted: Wed Feb 02, 2011 9:41 pm
by Flashy
not bugged...
change this value if you want...
<set name="dependOnTargetBuff" val="0.3" />
but if you full buffed u get much damage..
this is why people crying on pvp Server.. Fullbuffed... = unbalanced...
against soulhound its better u have not much buffs..
Re: Need advice
Posted: Wed Feb 02, 2011 9:57 pm
by fokys
Ok thansk for response!
So how should i change this value to have less dmg on fully buffed characters?
Re: Need advice
Posted: Wed Feb 02, 2011 10:18 pm
by Flashy
try it, what is the best for you.. on our pvp server we use 0.2 for example..
Re: Need advice
Posted: Wed Feb 02, 2011 10:39 pm
by fokys
i have middle rate with almost all buffs up to level 80!
So value has to go down to do less dmg 0.4 would do more with more buffs and 0.1 would do lot less!
Thanks again for this information and for ur time!