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[help]Stuck augmented

Posted: Wed Jan 19, 2011 12:20 pm
by ExTrEmEDwarf
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Stuck augmented
weapons full augmented
full buff augmented no

what the fix?

Re: [help]Stuck augmented

Posted: Wed Jan 19, 2011 12:40 pm
by dark911_ro
ExTrEmEDwarf wrote:If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Last version:
L2JDP Revision last version:


Stuck augmented
weapons full augmented
full buffer augmented

what the fix?
Can you be more specific ?

Full buffer augmented ?! :shock:

Re: [help]Stuck augmented

Posted: Wed Jan 19, 2011 1:05 pm
by ExTrEmEDwarf
this bug look the photo

Image

Image

Re: [help]Stuck augmented

Posted: Wed Jan 19, 2011 1:09 pm
by Tan
Edit: yes Aguments stays after you remove weapon and its retail like there is no fix

Re: [help]Stuck augmented

Posted: Wed Jan 19, 2011 1:17 pm
by ExTrEmEDwarf
Tan wrote:Edit: yes Aguments stays after you remove weapon and its retail like there is no fix

java fix plz:S

Re: [help]Stuck augmented

Posted: Wed Jan 19, 2011 2:57 pm
by hope
Tan wrote:Edit: yes Aguments stays after you remove weapon and its retail like there is no fix
if you mean you say have a active buff from a agument weapon then once you remove the weapon then the buff should be removed tested this on retail

Re: [help]Stuck augmented

Posted: Wed Jan 19, 2011 3:06 pm
by Tan

Re: [help]Stuck augmented

Posted: Thu Jan 20, 2011 10:47 am
by ExTrEmEDwarf


what's the link fix the bug ?

Re: [help]Stuck augmented

Posted: Thu Jan 20, 2011 1:00 pm
by Tan
lol its proof of that there is no bug?

Re: [help]Stuck augmented

Posted: Thu Jan 20, 2011 2:52 pm
by dark911_ro
well , yea .. is sad and true ..
You can stuck active augments even on retail server :)

So there is no fix for that. If you really wanna "fix" it , go for it..

Re: [help]Stuck augmented

Posted: Mon Jan 24, 2011 8:47 am
by ExTrEmEDwarf
Bug augmented fix


this java code is fix :)

Code: Select all

         // remove the skill if any        if (_skill != null)        {+           player.removeSkill(_skill);            if (_skill.isPassive())                player.removeSkill(_skill, false, true);            else                player.removeSkill(_skill, false, false);                        player.sendSkillList();        }    }}  
locked for post..ty

Re: [help]Stuck augmented

Posted: Mon Jan 24, 2011 10:23 am
by SolidSnake
ExtremeDwarf, do you know what "retail like" means? This is a custom code request, wrong section.

Re: [help]Stuck augmented

Posted: Mon Jan 24, 2011 10:27 am
by ExTrEmEDwarf
SolidSnake wrote:ExtremeDwarf, do you know what "retail like" means? This is a custom code request, wrong section.
Sorry SolidSnake for post fix augmented for this settion locked sorry :(

Re: [help]Stuck augmented

Posted: Mon Jan 24, 2011 10:41 am
by SolidSnake
This isn't a "fix" because there isn't a bug, this is a custom code.