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Connecting Light ping 9999(SOLVED)

Posted: Tue Jan 18, 2011 5:28 pm
by Gizmo_x
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L2J Revision 4470:
L2JDP Revision 7733:

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GS server.prop

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# ---------------------------------------------------------------------------# Game Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# ---------------------------------------------------------------------------## Note: External/Internal address definitions was moved to the ipconfig.xml# # Where's the Login server this gameserver should connect to# Default: 127.0.0.1LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases.# Default: * (0.0.0.0)GameserverHostname = 127.0.0.1 # Default: 7777GameserverPort = 7777 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver # Database URL# URL = jdbc:mysql://localhost/l2jdb (default)# URL = jdbc:hsqldb:hsql://localhost/l2jdb# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended)Login = root # Database connection passwordPassword =  # Default: 100MaximumDbConnections = 100 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc Server Settings# ---------------------------------------------------------------------------# This is the server ID that the Game Server will request.# Example: 1 = Bartz# Default: 1RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved.# Default: TrueAcceptAlternateID = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.#DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server.# Default: 100MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect.# Delimiter is ;# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u># Default: 216AllowedProtocolRevisions = 216 # ---------------------------------------------------------------------------# Misc Player Settings# --------------------------------------------------------------------------- # Character name template.# Examples:# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*# The above setting will allow names with first capital letter, next three small letters,# and any letter (case insensitive) or number, like OmfgWTF1# CnameTemplate = [A-Z][a-z]*# The above setting will allow names only of letters with first one capital, like Omfgwtf# Default .* (allows any symbol)CnameTemplate = .* # This setting restricts names players can give to their pets.# See CnameTemplate for detailsPetNameTemplate = .* # Maximum number of characters per account.# Default: 7 (client limit)CharMaxNumber = 7  
Login.prop

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 # ---------------------------------------------------------------------------# Login Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# ---------------------------------------------------------------------------  # Bind ip of the LoginServer, use * to bind on all available IPs# Default: *LoginserverHostname = * # Default: 2106LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs# Default: *LoginHostname = * # The port on which login will listen for GameServers# Default: 9014LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)# Default: 15IpUpdateTime = 15 # ---------------------------------------------------------------------------# Security# ---------------------------------------------------------------------------# Default: TrueLogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned.# Default: 10LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login.# Default: 600 (10 minutes)LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots# Default: FalseAcceptNewGameServer = False # Enforce GameGuard authorization from client?# If True, login server will kick client if the client bypassed GameGuard authentication.# Default: FalseForceGGAuth = False # Flood Protection. All values are in MILISECONDS.# Default: TrueEnableFloodProtection = True # Default: 15FastConnectionLimit = 15 # Default: 700NormalConnectionTime = 700 # Default: 350FastConnectionTime = 350 # Default: 50MaxConnectionPerIP = 50 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver # Database URL# URL = jdbc:mysql://localhost/l2jdb (default)# URL = jdbc:hsqldb:hsql://localhost/l2jdb# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended)Login = root # Database connection passwordPassword =  # Default: 10MaximumDbConnections = 10 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc.# ---------------------------------------------------------------------------# If False, the license (after the login) will not be shown.# Default: TrueShowLicence = True # Default: TrueAutoCreateAccounts = True # ---------------------------------------------------------------------------# Developer Settings# ---------------------------------------------------------------------------# Default: FalseDebug = False # Default: FalseAssert = False # Default: FalseDeveloper = False   
ipconfig

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<?xml version="1.0" encoding="UTF-8"?><gameserver address="77.28.187.150"><define subnet="127.0.0.0/8" address="127.0.0.1" /><define subnet="192.168.0.0/16" address="192.168.1.65" /></gameserver>
internal ip: 192.168.1.65
external ip: 77.28.187.150

7777 and 2106 ports open, wirewall off.
http://img695.imageshack.us/img695/8786/portsu.jpg
OS win7 x64 ultimate

thanks from now, i have searched in forum and found many topics like this, i try them all instruction but doesnt help.

update:
L2.ini file info

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[URL]Protocol=unrealProtocolDescription=Unreal ProtocolName=PlayerMap=Index.unrLocalMap=Entry.unrHost=Portal=MapExt=unrEXEName=l2.exeSaveExt=usaPort=7777Class=LineageWarrior.MFighterServerAddr=77.28.187.150
gs and login console:
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ingame ss:
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Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 5:39 pm
by Gizmo_x
127.0.0.1 connection is cool i can do everything inside the server but external problem...

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 6:06 pm
by goncafa
your ipconfig.xml is incomplete.

Try this:

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 <?xml version="1.0" encoding="UTF-8"?><!-- Put old contents of ExternalHostname here, used by default --><gameserver address="77.28.187.150">    <!-- Localhost access -->    <define subnet="127.0.0.0/8" address="127.0.0.1" />    <!-- LAN's, put old contents of InternalHostname here -->    <define subnet="10.0.0.0/8" address="10.0.0.0" />    <define subnet="172.16.0.0/19" address="172.16.0.0" />    <define subnet="192.168.0.0/16" address="192.168.0.0" /></gameserver> 

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 6:41 pm
by jurchiks
His IPconfig is 100% correct.
You can't connect to your external (WAN) IP from LAN unless you have a static IP and no router.
If you try to connect from LAN to external, that's what you will get, use 192.168.1.65 from LAN.

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 6:52 pm
by Gizmo_x
i have router with setted ports, for static ip i will use no-ip....

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 7:14 pm
by jurchiks
where are you trying to connect from?

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 7:45 pm
by Gizmo_x
i give the .ini file to my friend, and i try also from my pc with external ip ofc.

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 7:51 pm
by jurchiks
your friend should be able to connect using your external (provided it hasn't changed ofc, since you have dynamic IP), but you won't be able to. I already said you CAN'T connect to and from your LAN using WAN ip!

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 7:55 pm
by Gizmo_x
i dont try to connect from my pc with lan to wan, im using same .ini file to connect to my server from wan and its same problem 9999ping.

i got 1 more friend who try to connect and same problem.
any alternative?

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 8:39 pm
by jurchiks
then it just means that ports were not forwarded properly. since it passes login (2106) i'm thinking it might have smth to do with port 7777.

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 8:42 pm
by Gizmo_x
how i can check that ports? any team view program help or something like that?

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 9:17 pm
by jurchiks
canyouseeme.org
check when the server is running and from the pc where the server is at.

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 10:20 pm
by hope
Gizmo_x wrote:i give the .ini file to my friend, and i try also from my pc with external ip ofc.
editing the L2.ini is clienting modding that is not supported here update fully do not edit client

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 10:46 pm
by Gizmo_x
jurchiks wrote:canyouseeme.org
check when the server is running and from the pc where the server is at.
port not response.... how i can open port in other ways? i use virtual servers.

Re: Connecting Light ping 9999 (already searched at forum)

Posted: Tue Jan 18, 2011 10:53 pm
by Gizmo_x
Success: I can see your service on 77.28.181.70 on port (2106)
Your ISP is not blocking port 2106

Error: I could not see your service on 77.28.181.70 on port (7777)
Reason: Connection refused