Page 1 of 1

Setting Mobs Drops options!

Posted: Thu Jan 13, 2011 3:05 pm
by Ralm
If you want to receive support we need this info to help you properly.
ยป Find Revision
L2J Revision Number: 4470
L2JDP Revision Number: 7733

Hello everyone,

After searching in the forum and looking in many topics I couldnt answer my doubt =S

In game, when you set drops to a monster you have many options:

Item ID, Min count, Max count, Cat, chance.

Well my doubt is what is Cat?? (category??) How I know what cat to give?

And how I make a monster drop itens allways, besides the level of his attacker? (setting chance 1000000) Because for example, even with a moob(lv70) with drop chance at Max will never drop evrything that should for a Lv85 char.

Thanks all

Re: Setting Mobs Drops options!

Posted: Fri Jan 14, 2011 1:46 am
by tukune
See sql/droplist.sql file.

Re: Setting Mobs Drops options!

Posted: Fri Jan 14, 2011 1:55 am
by Solace
Download: http://svn.l2jdp.com/trunk/datapack_dev ... oplist.sql

It explains the category column at the top of the file.

Re: Setting Mobs Drops options!

Posted: Fri Jan 14, 2011 1:59 am
by Ralm
oh ok thanks.

Re: Setting Mobs Drops options!

Posted: Sat Jan 15, 2011 2:08 am
by venom7077
viewtopic.php?f=40&t=5285

This explains the categories in perfect detail.

Re: Setting Mobs Drops options!

Posted: Sat Jan 15, 2011 1:01 pm
by Ralm
Yeah it really helped now XD Now I fully understand :wink:

Thanks !!