DarkCloudMansion

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madrock
Posts: 18
Joined: Sat Feb 13, 2010 9:37 pm

DarkCloudMansion

Post by madrock »

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Fifth room - beleth order :(
after 30+ failed attempts. revive monsters start immediately for 2-3 series and fix the moment only helps // kill 5000 for kill all double mobs. If I lucky and win before 30 - all good

Code: Select all

package instances.DarkCloudMansion; import javolution.util.FastList;import javolution.util.FastMap; import com.l2jserver.gameserver.ai.CtrlIntention;import com.l2jserver.gameserver.instancemanager.InstanceManager;import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;import com.l2jserver.gameserver.model.L2Party;import com.l2jserver.gameserver.model.L2Skill;import com.l2jserver.gameserver.model.actor.L2Npc;import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;import com.l2jserver.gameserver.model.entity.Instance;import com.l2jserver.gameserver.model.quest.Quest;import com.l2jserver.gameserver.model.quest.QuestState;import com.l2jserver.gameserver.network.SystemMessageId;import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;import com.l2jserver.gameserver.network.serverpackets.NpcSay;import com.l2jserver.gameserver.network.serverpackets.SystemMessage;import com.l2jserver.util.Rnd;  public class DarkCloudMansion extends Quest{    public DarkCloudMansion(int questId, String name, String descr)    {        super(questId, name, descr);                addFirstTalkId(BSM);        addFirstTalkId(SOTruth);        addStartNpc(YIYEN);        addTalkId(YIYEN);        addTalkId(SOTruth);        addAttackId(SC);                for (int mob : BS)            addAttackId(mob);        for (int mob : CCG)            addAttackId(mob);        for (int mob : TOKILL )            addKillId(mob);    }        private static class DMCNpc    {        public L2Npc npc;        public boolean isDead = false;        public L2Npc golem = null;        public int status = 0;        public int order = 0;        public int count = 0;    }        private static class DMCRoom    {        public FastList<DMCNpc> npcList = new FastList<DMCNpc>();        public int counter = 0;        public int reset = 0;        public int founded = 0;        public int[] Order;    }        private class DMCWorld extends InstanceWorld    {        public FastMap<String,DMCRoom> rooms = new FastMap<String,DMCRoom>();                public DMCWorld()        {        }    }        private static boolean debug = false;    private static boolean noRndWalk = true;        private static String qn = "DarkCloudMansion";    private static final int INSTANCEID = 9;        private static class teleCoord {int instanceId; int x; int y; int z;}        //Items    private static int CC = 9690; //Contaminated Crystal        //NPCs    private static int YIYEN       = 32282;    private static int SOFaith     = 32288; //Symbol of Faith    private static int SOAdversity = 32289; //Symbol of Adversity    private static int SOAdventure = 32290; //Symbol of Adventure    private static int SOTruth     = 32291; //Symbol of Truth    private static int BSM         = 32324; //Black Stone Monolith    private static int SC          = 22402; //Shadow Column        //Mobs    private static int[] CCG = {18369,18370}; //Chromatic Crystal Golem    private static int[] BM  = {22272,22273,22274}; //Beleth's Minions    private static int[] HG  = {22264,22264}; //[22318,22319] #Hall Guards    private static int[] BS  = {18371,18372,18373,18374,18375,18376,18377}; //Beleth's Samples    private static int[] TOKILL = {18371,18372,18373,18374,18375,18376,18377,22318,22319,22272,22273,22274,18369,18370,22402,22264};        //Doors/Walls    private static int D1 = 24230001; //Starting Room    private static int D2 = 24230002; //First Room    private static int D3 = 24230005; //Second Room    private static int D4 = 24230003; //Third Room    private static int D5 = 24230004; //Forth Room    private static int D6 = 24230006; //Fifth Room    private static int W1 = 24230007; //Wall 1    /*private static int W2 = 24230008; //Wall 2    private static int W3 = 24230009; //Wall 3    private static int W4 = 24230010; //Wall 4    private static int W5 = 24230011; //Wall 5    private static int W6 = 24230012; //Wall 6    private static int W7 = 24230013; //Wall 7*/        private static String[] _spawnChat =    {        "Trust me!",        "Pick me!",        "I'm the real one!",        "Not that dude, I'm the real one!",        "Don't be fooled! Don't be fooled! I'm the real one!!"    };        private static String[] _decayChat =    {        "Can't you even find out?",        "I'm the real one! Phew!!",        "Find me!"    };        private static String[] _successChat =    {        "Excellent choice! Teehee!",        "Huh?! How did you know it was me?",        "You've done well!",        "Oh... very sensible?"    };        private static String[] _faildChat =    {        "Sorry, but...I'm the fake one.",        "You've been fooled!",            };        //Second room - random monolith order    private static int[][] MonolithOrder = new int[][]                                                     {        {1,2,3,4,5,6},        {6,5,4,3,2,1},        {4,5,6,3,2,1},        {2,6,3,5,1,4},        {4,1,5,6,2,3},        {3,5,1,6,2,4},        {6,1,3,4,5,2},        {5,6,1,2,4,3},        {5,2,6,3,4,1},        {1,5,2,6,3,4},        {1,2,3,6,5,4},        {6,4,3,1,5,2},        {3,5,2,4,1,6},        {3,2,4,5,1,6},        {5,4,3,1,6,2},                                                     };        //Second room - golem spawn locatons - random    private static int[][] GolemSpawn = new int[][]                                                  {        {CCG[0],148060,181389},        {CCG[1],147910,181173},        {CCG[0],147810,181334},        {CCG[1],147713,181179},        {CCG[0],147569,181410},        {CCG[1],147810,181517},        {CCG[0],147805,181281}                                                  };        //forth room - random shadow column    private static int[][] ColumnRows = new int[][]                                                  {        {1,1,0,1,0},        {0,1,1,0,1},        {1,0,1,1,0},        {0,1,0,1,1},        {1,0,1,0,1}                                                  };        //Fifth room - beleth order    private static int[][] Beleths = new int[][]                                               {        {1,0,1,0,1,0,0},        {0,0,1,0,1,1,0},        {0,0,0,1,0,1,1},        {1,0,1,1,0,0,0},        {1,1,0,0,0,1,0},        {0,1,0,1,0,1,0},        {0,0,0,1,1,1,0},        {1,0,1,0,0,1,0},        {0,1,1,0,0,0,1}                                               };        protected void openDoor(int doorId,int instanceId)    {        for (L2DoorInstance door : InstanceManager.getInstance().getInstance(instanceId).getDoors())        {            if (door.getDoorId() == doorId)                door.openMe();        }    }        private boolean checkConditions(L2PcInstance player)    {        if (debug)            return true;        else        {            L2Party party = player.getParty();            if (party == null)            {                player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_IN_PARTY_CANT_ENTER));                return false;            }            if (party.getLeader() != player)            {                player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER));                return false;            }            if (party.getMemberCount() > 2)            {                player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER));                return false;            }            for (L2PcInstance partyMember : party.getPartyMembers())            {                if (partyMember.getLevel() < 78)                {                    SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);                    sm.addPcName(partyMember);                    player.sendPacket(sm);                    return false;                }                if (!partyMember.isInsideRadius(player, 1000, true, true))                {                    SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);                    sm.addPcName(partyMember);                    player.sendPacket(sm);                    return false;                }            }                        return true;        }    }        private void teleportplayer(L2PcInstance player, teleCoord teleto)    {        player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);        player.setInstanceId(teleto.instanceId);        player.teleToLocation(teleto.x, teleto.y, teleto.z);        return;    }        protected int enterInstance(L2PcInstance player, String template, teleCoord teleto)    {        int instanceId = 0;        //check for existing instances for this player        InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);        //existing instance        if (world != null)        {            if (!(world instanceof DMCWorld))            {                player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER));                return 0;            }            teleto.instanceId = world.instanceId;            teleportplayer(player,teleto);            return instanceId;        }        //New instance        else        {            if (!checkConditions(player))                return 0;            L2Party party = player.getParty();            instanceId = InstanceManager.getInstance().createDynamicInstance(template);            world = new DMCWorld();            world.instanceId = instanceId;            world.templateId = INSTANCEID;            InstanceManager.getInstance().addWorld(world);            _log.info("DarkCloudMansion: started " + template + " Instance: " + instanceId + " created by player: " + player.getName());            runStartRoom((DMCWorld)world);            // teleport players            teleto.instanceId = instanceId;            if (debug && party == null)            {                world.allowed.add(player.getObjectId());                teleportplayer(player,teleto);            }            else            {                for (L2PcInstance partyMember : party.getPartyMembers())                {                    if (partyMember.getQuestState(qn) == null)                        newQuestState(partyMember);                    world.allowed.add(partyMember.getObjectId());                    teleportplayer(partyMember,teleto);                }            }                        return instanceId;        }    }        protected void exitInstance(L2PcInstance player, teleCoord tele)    {        player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);        player.setInstanceId(0);        player.teleToLocation(tele.x, tele.y, tele.z);    }        protected void runStartRoom(DMCWorld world)    {        world.status = 0;        DMCRoom StartRoom = new DMCRoom();        DMCNpc thisnpc;                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[0],146817,180335,-6117,0,false,0,false, world.instanceId);        StartRoom.npcList.add(thisnpc);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[0],146741,180589,-6117,0,false,0,false, world.instanceId);        StartRoom.npcList.add(thisnpc);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        world.rooms.put("StartRoom", StartRoom);        if (debug)            _log.info("DarkCloudMansion: first room spawned in instance " + world.instanceId);    }        protected void spawnHall(DMCWorld world)    {        DMCRoom Hall = new DMCRoom();        DMCNpc thisnpc;        world.rooms.remove("Hall");     //remove room instance to avoid adding mob every time                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[1],147217,180112,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[2],147217,180209,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[1],148521,180112,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[0],148521,180209,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[1],148525,180910,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[2],148435,180910,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[1],147242,180910,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BM[2],147242,180819,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        Hall.npcList.add(thisnpc);                world.rooms.put("Hall", Hall);        if (debug)            _log.info("DarkCloudMansion: hall spawned");    }        protected void runHall(DMCWorld world)    {        spawnHall(world);        world.status = 1;        openDoor(D1, world.instanceId);    }        protected void runFirstRoom(DMCWorld world)    {        DMCRoom FirstRoom = new DMCRoom();        DMCNpc thisnpc;                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(HG[1],147842,179837,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        FirstRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(HG[0],147711,179708,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        FirstRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(HG[1],147842,179552,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        FirstRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(HG[0],147964,179708,-6117,0,false,0,false, world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        FirstRoom.npcList.add(thisnpc);                world.rooms.put("FirstRoom", FirstRoom);        world.status = 2;        openDoor(D2, world.instanceId);        if (debug)            _log.info("DarkCloudMansion: spawned first room");    }        protected void runHall2(DMCWorld world)    {        addSpawn(SOFaith,147818,179643,-6117,0,false,0,false,world.instanceId);        spawnHall(world);        world.status = 3;    }        protected void runSecondRoom(DMCWorld world)    {        DMCRoom SecondRoom = new DMCRoom();        DMCNpc thisnpc;                // TODO: find a better way to initialize to [1,0,0,0,0,0,0]        SecondRoom.Order = new int[7];        SecondRoom.Order[0] = 1;        for (int i=1;i<7;i++)            SecondRoom.Order[i] = 0;                int i = Rnd.get(MonolithOrder.length);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BSM,147800,181150,-6117,0,false,0,false, world.instanceId);        thisnpc.order = MonolithOrder[i][0];        SecondRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BSM,147900,181215,-6117,0,false,0,false, world.instanceId);        thisnpc.order = MonolithOrder[i][1];        SecondRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BSM,147900,181345,-6117,0,false,0,false, world.instanceId);        thisnpc.order = MonolithOrder[i][2];        SecondRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BSM,147800,181410,-6117,0,false,0,false, world.instanceId);        thisnpc.order = MonolithOrder[i][3];        SecondRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BSM,147700,181345,-6117,0,false,0,false, world.instanceId);        thisnpc.order = MonolithOrder[i][4];        SecondRoom.npcList.add(thisnpc);                thisnpc = new DMCNpc();        thisnpc.npc = addSpawn(BSM,147700,181215,-6117,0,false,0,false, world.instanceId);        thisnpc.order = MonolithOrder[i][5];        SecondRoom.npcList.add(thisnpc);                world.rooms.put("SecondRoom", SecondRoom);        world.status = 4;        openDoor(D3, world.instanceId);        if (debug)            _log.info("DarkCloudMansion: spawned second room");    }        protected void runHall3(DMCWorld world)    {        addSpawn(SOAdversity,147808,181281,-6117,16383,false,0,false,world.instanceId);        spawnHall(world);        world.status = 5;    }        protected void runThirdRoom(DMCWorld world)    {        DMCRoom ThirdRoom = new DMCRoom();        DMCNpc thisnpc = new DMCNpc();        thisnpc.isDead = false;        thisnpc.npc = addSpawn(BM[1],148765,180450,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[2],148865,180190,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[1],148995,180190,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[0],149090,180450,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[1],148995,180705,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[2],148865,180705,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        world.rooms.put("ThirdRoom", ThirdRoom);        world.status = 6;        openDoor(D4, world.instanceId);        if (debug)            _log.info("DarkCloudMansion: spawned third room");    }        protected void runThirdRoom2(DMCWorld world)    {        addSpawn(SOAdventure,148910,178397,-6117,16383,false,0,false,world.instanceId);        DMCRoom ThirdRoom = new DMCRoom();        DMCNpc thisnpc = new DMCNpc();        thisnpc.isDead = false;        thisnpc.npc = addSpawn(BM[1],148765,180450,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[2],148865,180190,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[1],148995,180190,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[0],149090,180450,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[1],148995,180705,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        thisnpc.npc = addSpawn(BM[2],148865,180705,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            thisnpc.npc.setIsNoRndWalk(true);        ThirdRoom.npcList.add(thisnpc);        world.rooms.put("ThirdRoom2", ThirdRoom);        world.status = 8;        if (debug)            _log.info("DarkCloudMansion: spawned third room second time");    }        protected void runForthRoom(DMCWorld world)    {        DMCRoom ForthRoom = new DMCRoom();        ForthRoom.counter = 0;        DMCNpc thisnpc;        int temp[] = new int[7];        int templist[][] = new int[7][5];        int xx = 0;                for (int i = 0; i < 7; i++)            temp[i] = Rnd.get(ColumnRows.length );                for (int i=0; i < 7; i++)            templist[i] = ColumnRows[temp[i]];                for (int x = 148660; x<149285; x += 125)        {            int yy = 0;            for (int y = 179280; y > 178405; y -= 125)            {                thisnpc = new DMCNpc();                thisnpc.npc = addSpawn(SC,x,y,-6115,16215,false,0,false,world.instanceId);                thisnpc.status = templist[yy][xx];                thisnpc.order = yy;                ForthRoom.npcList.add(thisnpc);                yy++;            }            xx++;        }        //TODO: unify this into previous loop        for (DMCNpc npc : ForthRoom.npcList)        {            if (npc.status == 0)                npc.npc.setIsInvul(true);        }                world.rooms.put("ForthRoom", ForthRoom);        world.status = 7;        openDoor(D5, world.instanceId);        if (debug)            _log.info("DarkCloudMansion: spawned forth room");    }        protected void runFifthRoom(DMCWorld world)    {        spawnFifthRoom(world);        world.status = 9;        openDoor(D6,world.instanceId);        if (debug)            _log.info("DarkCloudMansion: spawned fifth room");    }        private void spawnFifthRoom(DMCWorld world)    {        int idx = 0;        int temp[] = new int[6];        DMCRoom FifthRoom = new DMCRoom();        DMCNpc thisnpc;                temp = Beleths[Rnd.get(Beleths.length)];                FifthRoom.reset = 0;        FifthRoom.founded = 0;                for (int x = 148720; x < 149175; x += 65)        {            thisnpc = new DMCNpc();            thisnpc.npc = addSpawn(BS[idx],x,182145,-6117,48810,false,0,false,world.instanceId);            thisnpc.npc.setIsNoRndWalk(true);            thisnpc.order = idx;            thisnpc.status = temp[idx];            thisnpc.count = 0;            FifthRoom.npcList.add(thisnpc);            if (temp[idx] == 1 && Rnd.get(100) < 95)                thisnpc.npc.broadcastPacket(new NpcSay(thisnpc.npc.getObjectId(), 0, thisnpc.npc.getNpcId(), _spawnChat[Rnd.get(_spawnChat.length)]));            else if (temp[idx] != 1 && Rnd.get(100) < 67)                thisnpc.npc.broadcastPacket(new NpcSay(thisnpc.npc.getObjectId(), 0, thisnpc.npc.getNpcId(), _spawnChat[Rnd.get(_spawnChat.length)]));            idx++ ;        }                world.rooms.put("FifthRoom", FifthRoom);    }        protected boolean checkKillProgress(L2Npc npc, DMCRoom room)    {        boolean cont = true;        for (DMCNpc npcobj : room.npcList)        {            if (npcobj.npc == npc)                npcobj.isDead = true;            if (npcobj.isDead == false)                cont = false;        }                return cont;    }        protected void spawnRndGolem(DMCWorld world, DMCNpc npc)    {        if (npc.golem != null)            return;                int i = Rnd.get(GolemSpawn.length);        int mobId = GolemSpawn[i][0];        int x = GolemSpawn[i][1];        int y = GolemSpawn[i][2];                npc.golem = addSpawn(mobId,x,y,-6117,0,false,0,false,world.instanceId);        if (noRndWalk)            npc.golem.setIsNoRndWalk(true);    }        protected void checkStone(L2Npc npc, int order[], DMCNpc npcObj, DMCWorld world)    {        for (int i=1; i<7; i++)        {            //if there is a non zero value in the precedent step, the sequence is ok            if (order[i] == 0 && order[i-1] != 0)            {                if (npcObj.order == i && npcObj.status == 0)                {                    order[i] = 1;                    npcObj.status = 1;                    npcObj.isDead = true;                    npc.broadcastPacket(new MagicSkillUse(npc, npc, 5441, 1, 1, 0));                    return;                }            }        }                spawnRndGolem(world, npcObj);    }        protected void endInstance(DMCWorld world)    {        world.status = 10;        addSpawn(SOTruth,148911,181940,-6117,16383,false,0,false,world.instanceId);        world.rooms.clear();        if (debug)            _log.info("DarkCloudMansion: finished");    }        protected void checkBelethSample(DMCWorld world, L2Npc npc, L2PcInstance player)    {        DMCRoom FifthRoom = world.rooms.get("FifthRoom");                for (DMCNpc mob : FifthRoom.npcList)        {            if (mob.npc == npc)            {                if (mob.count == 0)                {                    mob.count = 1;                    if (mob.status == 1)                    {                        mob.npc.broadcastPacket(new NpcSay(mob.npc.getObjectId(), 0, mob.npc.getNpcId(), _successChat[Rnd.get(_successChat.length)]));                        FifthRoom.founded += 1;                        startQuestTimer("decayMe",1500, npc, player);                    }                    else                    {                        FifthRoom.reset = 1;                        mob.npc.broadcastPacket(new NpcSay(mob.npc.getObjectId(), 0, mob.npc.getNpcId(), _faildChat[Rnd.get(_faildChat.length)]));                        startQuestTimer("decayChatBelethSamples",4000, npc, player);                        startQuestTimer("decayBelethSamples",4500, npc, player);                    }                }                else                    return;            }        }    }        protected void killedBelethSample(DMCWorld world, L2Npc npc)    {        int decayedSamples = 0;        DMCRoom FifthRoom = world.rooms.get("FifthRoom");                for (DMCNpc mob : FifthRoom.npcList)        {            if (mob.npc == npc)            {                decayedSamples += 1;                mob.count = 2;            }            else            {                if (mob.count == 2)                    decayedSamples += 1;            }        }                if (FifthRoom.reset == 1)        {            for (DMCNpc mob : FifthRoom.npcList)            {                if (mob.count == 0 || (mob.status == 1 && mob.count != 2))                {                    decayedSamples += 1;                    mob.npc.decayMe();                    mob.count = 2;                }            }            if (decayedSamples == 7)                startQuestTimer("respawnFifth", 6000, npc, null);        }        else        {            if (FifthRoom.reset == 0 && FifthRoom.founded == 3)            {                for (DMCNpc mob : FifthRoom.npcList)                    mob.npc.decayMe();                endInstance(world);            }        }    }        protected boolean allStonesDone(DMCWorld world)    {        DMCRoom SecondRoom = world.rooms.get("SecondRoom");                for (DMCNpc mob : SecondRoom.npcList)        {            if (mob.isDead)                continue;            else                return false;        }                return true;    }        protected void removeMonoliths(DMCWorld world)    {        DMCRoom SecondRoom = world.rooms.get("SecondRoom");                for (DMCNpc mob : SecondRoom.npcList)            mob.npc.decayMe();    }        protected void chkShadowColumn(DMCWorld world, L2Npc npc)    {        DMCRoom ForthRoom = world.rooms.get("ForthRoom");                for (DMCNpc mob : ForthRoom.npcList)        {            if (mob.npc == npc)            {                for (int i = 0;i <7; i++)                {                    if (mob.order == i && ForthRoom.counter == i)                    {                        openDoor(W1+i, world.instanceId);                        ForthRoom.counter += 1;                        if (ForthRoom.counter == 7)                            runThirdRoom2(world);                    }                }            }        }    }        @Override    public String onAdvEvent (String event, L2Npc npc, L2PcInstance player)    {        if (npc == null)            return "";                InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());        DMCWorld world;        if (tmpworld instanceof DMCWorld)            world = (DMCWorld)tmpworld;        else            return "";                if (world.rooms.containsKey("FifthRoom"))        {            DMCRoom FifthRoom = world.rooms.get("FifthRoom");            if (event.equalsIgnoreCase("decayMe"))            {                for (DMCNpc mob : FifthRoom.npcList)                {                    if (mob.npc == npc || (FifthRoom.reset == 0 && FifthRoom.founded == 3))                    {                        mob.npc.decayMe();                        mob.count = 2;                    }                }                if (FifthRoom.reset == 0 && FifthRoom.founded == 3)                    endInstance(world);            }            else if (event.equalsIgnoreCase("decayBelethSamples"))            {                for (DMCNpc mob : FifthRoom.npcList)                {                    if (mob.count == 0)                    {                        mob.npc.decayMe();                        mob.count = 2;                    }                }            }            else if (event.equalsIgnoreCase("decayChatBelethSamples"))            {                for (DMCNpc mob : FifthRoom.npcList)                {                    if (mob.status == 1)                        mob.npc.broadcastPacket(new NpcSay(mob.npc.getObjectId(), 0, mob.npc.getNpcId(), _decayChat[Rnd.get(_decayChat.length)]));                }            }            else if (event.equalsIgnoreCase("respawnFifth"))            {                spawnFifthRoom(world);            }        }                return "";    }        @Override    public String onKill( L2Npc npc, L2PcInstance player, boolean isPet)    {        InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());        DMCWorld world;        if (tmpworld instanceof DMCWorld)        {            world = (DMCWorld)tmpworld;            if (world.status==0)            {                if (checkKillProgress(npc, world.rooms.get("StartRoom")))                    runHall(world);            }            if (world.status==1)            {                if (checkKillProgress(npc,world.rooms.get("Hall")))                    runFirstRoom(world);            }            if (world.status==2)            {                if (checkKillProgress(npc,world.rooms.get("FirstRoom")))                    runHall2(world);            }            if (world.status==3)            {                if (checkKillProgress(npc,world.rooms.get("Hall")))                    runSecondRoom(world);            }            if (world.status==4)            {                DMCRoom SecondRoom = world.rooms.get("SecondRoom");                for (DMCNpc mob : SecondRoom.npcList)                {                    if (mob.golem == npc)                        mob.golem = null;                }            }            if (world.status==5)            {                if (checkKillProgress(npc,world.rooms.get("Hall")))                    runThirdRoom(world);            }            if (world.status==6)            {                if (checkKillProgress(npc,world.rooms.get("ThirdRoom")))                    runForthRoom(world);            }            if (world.status==7)                chkShadowColumn(world,npc);            if (world.status==8)            {                if (checkKillProgress(npc,world.rooms.get("ThirdRoom2")))                    runFifthRoom(world);            }            if (world.status==9)                killedBelethSample(world,npc);        }                return "";    }        @Override    public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isPet, L2Skill skill)    {        InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());        DMCWorld world;        if (tmpworld instanceof DMCWorld)        {            world = (DMCWorld)tmpworld;            if (world.status == 7)            {                DMCRoom ForthRoom = world.rooms.get("ForthRoom");                for (DMCNpc mob : ForthRoom.npcList)                {                    if (mob.npc == npc)                    {                        if (mob.npc.isInvul() && Rnd.get(100) < 12)                        {                            if (debug)                                _log.info("DarkCloudMansion: spawn room 4 guard");                            addSpawn(BM[Rnd.get(BM.length)],player.getX(),player.getY(),player.getZ(),0,false,0,false,world.instanceId);                        }                    }                }            }            if (world.status == 9)                checkBelethSample(world,npc,player);        }                return "";    }        @Override    public String onFirstTalk (L2Npc npc, L2PcInstance player)    {        InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());        DMCWorld world;        if (tmpworld instanceof DMCWorld)        {            world = (DMCWorld)tmpworld;            if (world.status==4)            {                DMCRoom SecondRoom = world.rooms.get("SecondRoom");                for (DMCNpc mob : SecondRoom.npcList)                {                    if (mob.npc == npc)                        checkStone(npc,SecondRoom.Order,mob,world);                }                                if (allStonesDone(world))                {                    removeMonoliths(world);                    runHall3(world);                }            }                        if (npc.getNpcId() == SOTruth && world.status == 10)            {                npc.showChatWindow(player);                QuestState st = player.getQuestState(qn);                if (st == null)                    st = newQuestState(player);                                if (st.getQuestItemsCount(CC) < 1)                    st.giveItems(CC,1);            }        }                return "";    }        @Override    public String onTalk (L2Npc npc, L2PcInstance player)    {        int npcId = npc.getNpcId();        if (npcId == YIYEN)        {            teleCoord tele = new teleCoord();            tele.x = 146534;            tele.y = 180464;            tele.z = -6117;            enterInstance(player, "DarkCloudMansion.xml", tele);        }        else        {            InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());            DMCWorld world;            if (tmpworld instanceof DMCWorld)                world = (DMCWorld)tmpworld;            else                return "";                        if (npcId == SOTruth)            {                teleCoord tele = new teleCoord();                tele.x = 139968;                tele.y = 150367;                tele.z = -3111;                if (world.allowed.contains(player.getObjectId()))                {                    if (debug)                        _log.info("DarkCloudMansion - id " + player.getObjectId() + " removed from allowed player in this Instances.");                    world.allowed.remove(world.allowed.indexOf(player.getObjectId()));                }                exitInstance(player,tele);                int instanceId = npc.getInstanceId();                Instance instance = InstanceManager.getInstance().getInstance(instanceId);                if (instance.getPlayers().isEmpty())                    InstanceManager.getInstance().destroyInstance(instanceId);                                return "";            }        }                return "";    }        public static void main(String[] args)    {        // now call the constructor (starts up the)        new DarkCloudMansion(-1,"DarkCloudMansion",qn);    }}
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