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Archers damage problem

Posted: Tue Dec 14, 2010 11:00 pm
by dinasty
L2J Revision Number:4430
L2JDP Revision Number:7672


Hi guys, little question: can someone explain me how to increase the archers critical damage?
Ive searched that but no result :?
Thanks you guys for your work!

Re: Archers damage problem

Posted: Wed Dec 15, 2010 8:16 am
by bagun
dinasty wrote:L2J Revision Number:4430
L2JDP Revision Number:7672


Hi guys, little question: can someone explain me how to increase the archers critical damage?
Ive searched that but no result :?
Thanks you guys for your work!
search for a passive skill that only archers have,and add to that skill a modificator to the critical damage. :D

Re: Archers damage problem

Posted: Wed Dec 15, 2010 11:08 am
by dinasty
Thereisnt a solution to increase only the critical damage? without touch other skill? :cry:

Re: Archers damage problem

Posted: Wed Dec 15, 2010 11:44 am
by jurchiks
you can only increase crit rate in char_templates.sql
editing a skill is a very simple solution

Re: Archers damage problem

Posted: Wed Dec 15, 2010 12:40 pm
by dinasty
Skill like bow mastery? :shock:

Re: Archers damage problem

Posted: Wed Dec 15, 2010 1:04 pm
by mgbhard

Code: Select all

            <mul order="0x30" stat="pvpPhysDmg" val="1.0"><!-- % -->                <and>                    <player class_id_restriction="92,102" />                </and>            </mul>
Change "pvpPhysDmg" for whatever you want.

Re: Archers damage problem

Posted: Wed Dec 15, 2010 1:09 pm
by bagun
jurchiks wrote:you can only increase crit rate in char_templates.sql
editing a skill is a very simple solution
Why make things difficult? :roll:

The option of edit a archers skill is the fast and is sure that will be work oks.

Just modify bow mastery,adding the modifications that you want :D

Re: Archers damage problem

Posted: Wed Dec 15, 2010 1:10 pm
by dinasty
mgbhard wrote:

Code: Select all

            <mul order="0x30" stat="pvpPhysDmg" val="1.0"><!-- % -->                <and>                    <player class_id_restriction="92,102" />                </and>            </mul>
Change "pvpPhysDmg" for whatever you want.

But this is for all class?

Re: Archers damage problem

Posted: Wed Dec 15, 2010 1:15 pm
by dinasty
dinasty wrote:
mgbhard wrote:

Code: Select all

            <mul order="0x30" stat="pvpPhysDmg" val="1.0"><!-- % -->                <and>                    <player class_id_restriction="92,102" />                </and>            </mul>
Change "pvpPhysDmg" for whatever you want.

But this is for all class?
Ok sorry i have read now <player class_id_restriction="92,102" /> :mrgreen:
Last question can i modify the crit damage of only the archer and set that to "x3"?

Re: Archers damage problem

Posted: Wed Dec 15, 2010 1:32 pm
by mgbhard
dinasty wrote:
dinasty wrote:
mgbhard wrote:

Code: Select all

            <mul order="0x30" stat="pvpPhysDmg" val="1.0"><!-- % -->                <and>                    <player class_id_restriction="92,102" />                </and>            </mul>
Change "pvpPhysDmg" for whatever you want.

But this is for all class?
Ok sorry i have read now <player class_id_restriction="92,102" /> :mrgreen:
Last question can i modify the crit damage of only the archer and set that to "x3"?
Change pvpPhysDmg for what ever you want, go to http://www.l2jserver.com/wiki/index.php/Skills and search for "[stat]", then change the mutiplier val="1.0" to 3.0

Re: Archers damage problem

Posted: Wed Dec 15, 2010 1:49 pm
by dinasty
Thanks tou guys for your help! :mrgreen:

Re: Archers damage problem

Posted: Wed Dec 15, 2010 2:03 pm
by jurchiks
bagun wrote:
jurchiks wrote:you can only increase crit rate in char_templates.sql
editing a skill is a very simple solution
Why make things difficult? :roll:

The option of edit a archers skill is the fast and is sure that will be work oks.

Just modify bow mastery,adding the modifications that you want :D
In case you didn't notice, that's exactly what I was saying.