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X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 4:51 am
by jamaica
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hey guys...idk if u have this problem but i notice a little problem with x-mass trees i spawn some like npc and also i bought some like item so i can spawn em, i puted few in towns and after rr they disapear, where the hell its the problem?

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 10:32 am
by jurchiks
afaik they aren't saved like spawns, they are like dropped items... I think GMs could pick them up, but I might be wrong.

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 2:35 pm
by jamaica
on prev revs works like npcs in gracia 2 kamael etc uff any ideea how can i spawn em like npcs or someting wich cant delete em at every rr? u see winter holly days its close and i try to make everything so players can feel the spirit :P u know what i mean, ty

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 3:26 pm
by jurchiks
so you're spawning ID 13006/7 and they don't stay after respawn?
you can always insert them manually in the database like this:

Code: Select all

INSERT INTO spawnlist (location,count,npc_templateid,locx,locy,locz,randomx,randomy,heading,respawn_delay,loc_id,periodOfDay) VALUES('XMASTREE',1,13006,1,1,1,0,0,0,60,0,0),('XMASTREE2',1,13007,1,1,1,0,0,0,60,0,0);

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 4:23 pm
by jamaica
tyvm i`ll try this tomorrow and i`ll come back with a comment if its working or not, ty again

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 4:37 pm
by jurchiks
don't forget to change the xyz coordinates, the three values after npcId

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 6:29 pm
by _DS_
Use custom spawnlist !

Re: X-mas Trees Problems dissapear after rr

Posted: Tue Nov 30, 2010 6:39 pm
by jurchiks
oops, my bad...
well, that was just an example anyway.