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Server freezes...

Posted: Sun Nov 14, 2010 12:54 pm
by hiroshima
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Well, my server is freezing sometimes:

Image

sometimes in game players cant move for few seconds... its like:
player 1 make step, 5 secs, next step, 5 secs, next step -> end of freeze
also, sometimes players cant log into gameserver until i`ll press any key on loginserver's console....

any ideas what might be wrong?

Re: Server freezes...

Posted: Sun Nov 14, 2010 11:53 pm
by hiroshima
bump, please help me

Re: Server freezes...

Posted: Mon Nov 15, 2010 8:42 am
by Naonah
you have a mess in your database (accounts missing etc)

Re: Server freezes...

Posted: Mon Nov 15, 2010 9:08 am
by hope
Naonah wrote:you have a mess in your database (accounts missing etc)
He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site

Re: Server freezes...

Posted: Mon Nov 15, 2010 9:11 am
by Naonah
hope wrote: He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
If he has all OK in his DB so why only him has this problem?

Re: Server freezes...

Posted: Mon Nov 15, 2010 2:48 pm
by hiroshima

Re: Server freezes...

Posted: Mon Nov 15, 2010 2:55 pm
by web
have you changed the minim and maximum protocol?

Re: Server freezes...

Posted: Mon Nov 15, 2010 3:23 pm
by hope
Naonah wrote:
hope wrote: He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
If he has all OK in his DB so why only him has this problem?
Because most don't have a clue what they are doing. They change a config and when something goes wrong don't have a clue how to fix it and all they need to do is check over there work

Re: Server freezes...

Posted: Mon Nov 15, 2010 3:40 pm
by hiroshima
web wrote:have you changed the minim and maximum protocol?
AllowedProtocolRevisions = 146;152 on Bartz

AllowedProtocolRevisions = 146;152 on Sieghardt
hope wrote: He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
well so turning: autocreate account should fix the problem?

worst thing is that server is freezing when this error occures:
javax.crypto.BadPaddingException: Message is larger than modulus

Re: Server freezes...

Posted: Mon Nov 15, 2010 3:51 pm
by web
hiroshima wrote:If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision: Latest
L2JDP Revision: Latest
The allowed protocol should be 216
Changing the protocol revision may result in incompatible communication and many errors in game

Re: Server freezes...

Posted: Mon Nov 15, 2010 3:54 pm
by hiroshima
its Freya protocol?

Re: Server freezes...

Posted: Mon Nov 15, 2010 3:57 pm
by web
216 it's freya protocol.

Re: Server freezes...

Posted: Mon Nov 15, 2010 3:58 pm
by hiroshima
and what is Epilogue protoctol? and what protocols should i set to accept Epilogue and Freya players.

Re: Server freezes...

Posted: Mon Nov 15, 2010 4:02 pm
by web
I don't think that Freya server is compatible with epilogue client. So on the same server you can't have both freya and epilogue clients allowed. You can make Bartz freya server and Sieghardt epilogue server.
And epilogue protocol is 152.

Re: Server freezes...

Posted: Mon Nov 15, 2010 4:05 pm
by hiroshima
and what about
javax.crypto.BadPaddingException: Message is larger than modulus
you think it occures becouse of protocols?
well, i think its something wrong with RequestAuthLogin.java or propeteries files.