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Frintezza

Posted: Thu Oct 07, 2010 3:07 am
by babyjason
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Hello, seams frintezza lair was moved..


i dont know what the problem is, where to look... help please...

i`d like to know where can i see the coordinates wich the npc at imperial tomb ports people when u press this

Code: Select all

<a action="bypass -h npc_%objectId%_Quest Frintezza">Enter the Magic Force Field</a><br>
. I looked into the script but i cannot find it..

Re: Frintezza problem

Posted: Thu Oct 07, 2010 3:18 am
by babyjason
up

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 7:26 am
by JIV
try remove epilogue geodata for that region.

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 7:34 am
by _DS_
JIV wrote:try remove epilogue geodata for that region.
Imagine next question :D

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 8:06 am
by JIV
ye i know, but idk exactly region cords :D

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 9:32 am
by babyjason
JIV wrote:try remove epilogue geodata for that region.
so it s because old geodata? i dont think geodata influences coordinates... i d like to know where can i change the coordinates where the npc at entrance of Imperial tomb ports players?

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 9:41 am
by Gnacik
you must delete geo for that region. changing coord's will not help you.

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 1:50 pm
by babyjason
Gnacik wrote:you must delete geo for that region. changing coord's will not help you.

how can i do that? how can i delete regions or edit geodata? is there some geodata editor and if yes, any guide? i dont mind working, if it s not that complicated.

thank you

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 2:08 pm
by Gnacik
delete file, and remove entry from geo_idex.

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 2:47 pm
by babyjason
Gnacik wrote:delete file, and remove entry from geo_idex.
:) yeah, but how do i know wich geodata file is the one at tezza ? where is geo_index? in gs?

complete geo noob sry :/

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 2:53 pm
by gigiikun

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 3:23 pm
by jurchiks
data/geodata/geo_index.txt

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 5:28 pm
by babyjason
thank you, i ll start studying it tonight :)

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 5:31 pm
by Gnacik
gigiikun wrote:I hope this will help you:
http://l2j-geodata.sourceforge.net/index.php?p=2
Nope, it not help because map shows Imperial Tomb, while in fact new frintezza loation is somewhere else. 17_13 if i remember right.

Re: Frintezza problem Freya

Posted: Thu Oct 07, 2010 5:41 pm
by Probe
go ingame, use admin panel to tp to new frintezza locaiton, press alt+m and hope it doesn't show imperial tomb :)