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Missmatched protocol

Posted: Sat Sep 04, 2010 9:53 pm
by WildAmos
If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number: 4394
L2JDP Revision Number: 7642

I can start the Log in as well as the Game Server; both operate, as they should. I can also now
get the client to load. My problem is when I try to log my client into my server I get “Your
protocol version is different, please continue.” Client protocol is “unlimited” my server protocol
is 152. I have tried to change the server protocol to “unreal” didn’t work so I changed it back.
Tried to change the client protocol to 152 didn’t work either so I changed it back to unreal. How
do I get my client’s protocol to recognize/ accept my server’s protocol? What must I change or do?

Below is my Client and server info:

I downloaded and installed the Client: LineageII_Live_Installer

My Server info is as follows:

Game:
version=4394
builddate=20100723_0500
detailed info:
http://l2jserver.com/svn/trunk/L2_GameServer
http://l2jserver.com/svn
2010-07-22T06:50:53.872457Z
4394
_DS_


Login:
version=7642
builddate=20100723_0503
detailed info:
file:///var/www/svn/L2J-DP/trunk/datapack_development
file:///var/www/svn/L2J-DP
2010-07-22T13:57:07.490107Z
7642
MELERIX

Wildamos

Re: Missmatched protocol

Posted: Sat Sep 04, 2010 10:08 pm
by hope
client modding is not allowed here or even being talked about go ask in some other forums

Re: Missmatched protocol

Posted: Sat Sep 04, 2010 10:20 pm
by MELERIX
make a bat/cmd file like this...

Code: Select all

@echo offstart l2.bin -L2ProtocolVersionexit
with this you can know which protocol version your client have.

Re: Missmatched protocol

Posted: Sat Sep 04, 2010 10:54 pm
by WildAmos
Not talking about modifying the client just want to know how to fix the mismatch problem, with in the server or where ever but not the client?

Wildamos

Re: Missmatched protocol

Posted: Sun Sep 05, 2010 3:12 am
by hope
WildAmos wrote: Tried to change the client protocol to 152 didn’t work either so I changed it back to unreal
when i seen this you must understand i thought u tired to edit your client

Re: Missmatched protocol

Posted: Sun Sep 05, 2010 3:22 am
by ThePhoenixBird
Looks like you have a Freya Client using a Gracia Epi Server.

2 Options:
  • Get a Gracia Epi Client
  • Wait for L2j Freya server to be released soon.

Re: Missmatched protocol

Posted: Sun Sep 05, 2010 8:57 am
by jurchiks
it's always the problem with l2jserver, whenever a new version comes or is about to come out like now, the previous version is completely unsupported.
If you don't have a completely updated Epilogue client, then you will have some problems.

Re: Missmatched protocol

Posted: Sun Sep 05, 2010 9:33 pm
by WildAmos
hope wrote:
WildAmos wrote: Tried to change the client protocol to 152 didn’t work either so I changed it back to unreal
when i seen this you must understand i thought u tired to edit your client
Yes I did try that and I tried that because this forum was down and I could not get help, however had this forum been up and I could have gotten useful information I would not have tried that. What I am trying to do is follow the rules of this forum and stick to the subjects as required.

Thank you for your understanding.

Re: Missmatched protocol

Posted: Sun Sep 05, 2010 9:38 pm
by WildAmos
ThePhoenixBird wrote:Looks like you have a Freya Client using a Gracia Epi Server.

2 Options:
  • Get a Gracia Epi Client
  • Wait for L2j Freya server to be released soon.

Thank you ThePhoenixBird, Will this new server be set for the "unreal" protocol?

:wink: any thoughts as to when it might be ready? :shock:

One other thing could you post a link to it when it is ready.

Re: Missmatched protocol

Posted: Sun Sep 05, 2010 11:30 pm
by ThePhoenixBird
New version is already under phase 2 of beta testing, it will be released soon and a Global Forum Announcement will be made also posted on the Website.

Re: Missmatched protocol

Posted: Mon Sep 06, 2010 9:41 am
by jurchiks
how many phases/stages will there be in the testing?

Re: Missmatched protocol

Posted: Mon Sep 06, 2010 10:08 am
by JIV
afaik only 8.

Re: Missmatched protocol

Posted: Mon Sep 06, 2010 11:05 pm
by WildAmos
ThePhoenixBird, You missed one of my questions. Will this new server's protocol be "unreal"?

Second New question: About how long does one of these phases take I fully understand that there is no exact time table you can give but just a guess would be great, like maybe 3 months, 6 months, year, 2 years? Of course giving a completion time is like giving an arrival time from La to New York and your are driving via La, Houston, Chicago, New York, All depends on traffic. LOL not to mention how much of a lead foot you have. :?

Wildamos

Re: Missmatched protocol

Posted: Mon Sep 06, 2010 11:47 pm
by hope
The protocol will be the same as what retail is now don't no what this unreal thing you are talking about

Re: Missmatched protocol

Posted: Thu Feb 17, 2011 4:29 pm
by seasons
MELERIX wrote:make a bat/cmd file like this...

Code: Select all

@echo offstart l2.bin -L2ProtocolVersionexit
with this you can know which protocol version your client have.
After know which protocol version of our client, what should we do next ?