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Important questions.

Posted: Fri Aug 20, 2010 4:22 am
by guillermokiss
Well hello everyone, lets take to the point of this, i wont make you spend your time reading too much, so there's two question i have to do and i really need to knows about, how does the mReuse and pReuse methods works? does these works on the characters skills reuse? or it just works at all the attacks and skills casting attack time too instead of ? i means about that reason of maybe in some "PvP servers" where a player can reach an higher attack/casting speed and the attack and casting animations becomes so lamme, cause thats doesn't looks good at the players animations, i want to knows that if these methods works at the attack and casting time, is there a way to change that?.

Also how is it possible to change the way of Primeval island spawns on a death player? cause when you die you just move to the Primeval Isle warf, and you can't even use an escape command or an escape scroll cause you're moved to there again, and it's one of the bugs that many players can exploit about the pvp farm, cause there's no a way to escape from that spawn.

Anyway, i will be really grateful if somebody can answer these questions.

Re: Important questions.

Posted: Fri Aug 20, 2010 11:00 am
by Flashy
workaround.. create peace zone to Primeval Isle warf.

Re: Important questions.

Posted: Fri Aug 20, 2010 12:52 pm
by hope
The part they spawn to should be a peace zone it is this way on retail

Re: Important questions.

Posted: Sat Aug 21, 2010 4:33 am
by guillermokiss
hmm well, hows to make a zone as a peace zone? :P

Re: Important questions.

Posted: Sat Aug 21, 2010 6:18 am
by Zoey76
guillermokiss wrote:hmm well, hows to make a zone as a peace zone? :P
Inside the zone.xml file (in datapack/data/zones)
<!-- Primeval Isle Zones (vertices, min Z & Max Z are estimated) -->
<!-- Primeval Isle (Peace Zone) -->
<zone id="40000" type="PeaceZone" shape="NPoly" minZ="-4300" maxZ="-3300" />
<!-- Primeval Isle (Town Zone) -->
<zone id="40001" type="Town" shape="Cuboid" minZ="-4300" maxZ="2700">
<stat name="townId" val="19" />
<stat name="isPeaceZone" val="false" />
<spawn X="10468" Y="-24569" Z="-3645" />
</zone>