Where to place Custom Mods?
Posted: Tue May 18, 2010 10:29 am
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ยป Find Revision
L2J Revision 4190:
L2JDP Revision 7407:
I don't use eclipse or tortuse. I simply just d/l db and server files and extract them.And, I use Navicat of course.
So, my question is I d/l a custom npc mod pack from conflict(viewtopic.php?f=73&t=16361&p=83480&hili ... hop#p83480), but I have no idea where to place the files correctly. I d/l the whole Custom pack he made...they look awesome so I want to use them in my server. This is kinda what my setup looks:
cb_sql
community
tools
doc
images
languages
libs
login
gameserver
sql
like if someone could just explain where each file goes it would be nice or even direct me to a forum piece that explains how to install conflicts' work, it would be appreciated.
ยป Find Revision
L2J Revision 4190:
L2JDP Revision 7407:
I don't use eclipse or tortuse. I simply just d/l db and server files and extract them.And, I use Navicat of course.
So, my question is I d/l a custom npc mod pack from conflict(viewtopic.php?f=73&t=16361&p=83480&hili ... hop#p83480), but I have no idea where to place the files correctly. I d/l the whole Custom pack he made...they look awesome so I want to use them in my server. This is kinda what my setup looks:
cb_sql
community
tools
doc
images
languages
libs
login
gameserver
sql
like if someone could just explain where each file goes it would be nice or even direct me to a forum piece that explains how to install conflicts' work, it would be appreciated.