Sonic Buster

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Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Sonic Buster

Post by Naonah »

If you want to receive support we need this info to help you properly.
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<skill id="9" levels="34" name="Sonic Buster" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" 		<set name="target" val=[color=#FF0000]"TARGET_MULTIFACE"[/color] />
I think something is wrong here.
When I use this skill I hit only ONE target.

Shouldnt it attack ALL targets in area?

Thank you.
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
Diego Vargas
Posts: 102
Joined: Wed Dec 10, 2008 9:29 pm

Re: Sonic Buster

Post by Diego Vargas »

Sonic Buster despite its animation is a cone effect.

It should damage all targets in a 180 degree cone centered on the target.
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Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Re: Sonic Buster

Post by Naonah »

Diego Vargas wrote:
It should damage all targets in a 180 degree cone centered on the target.
..yes but it hits only 1 target (PC instance).
Against NPC it works fine and hits all in radius.
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
Diego Vargas
Posts: 102
Joined: Wed Dec 10, 2008 9:29 pm

Re: Sonic Buster

Post by Diego Vargas »

Enemies need to be flagged if in a general zone.

The exception is if you are participating in a siege or in a pvp zone like the arena.
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