want to ask:
focus chance - add to critical rate but as soon as you attack a mob it takes from critical rate.
patk - doesn't seem to add much to skill damage as it does with duelist or tyrants.
duel blow - skill doesn't do anything
Changeset 3940
Changeset 7088
few may be bugs?
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- Posts: 458
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Re: few may be bugs?
for duel blow use this.
Code: Select all
<skill id="928" levels="1" name="Duel Blow"> <set name="weaponsAllowed" val="262160"/> <!-- Dagger/Dual Daggers --> <set name="mpConsume" val="77"/> <!-- Retail --> <set name="magicLvl" val="81"/> <!-- As a level 81 skill --> <set name="power" val="7546"/> <set name="target" val="TARGET_ONE"/> <set name="condition" val="16"/> <!-- Crit Condition, like in others blows--> <set name="reuseDelay" val="3600"/> <!-- Guessing --> <set name="hitTime" val="928"/> <!-- Retail --> <set name="coolTime" val="720"/> <!-- Guessing --> <set name="skillType" val="BLOW"/> <set name="lethal1" val="5"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="400"/> <set name="overHit" val="true"/> </skill>