few may be bugs?

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bigbro
Posts: 215
Joined: Mon Apr 30, 2007 10:00 pm
Location: Bulgaria

few may be bugs?

Post by bigbro »

want to ask:

focus chance - add to critical rate but as soon as you attack a mob it takes from critical rate.
patk - doesn't seem to add much to skill damage as it does with duelist or tyrants.
duel blow - skill doesn't do anything

Changeset 3940
Changeset 7088
blacksea
Posts: 458
Joined: Fri Oct 05, 2007 1:29 am

Re: few may be bugs?

Post by blacksea »

for duel blow use this.

Code: Select all

        <skill id="928" levels="1" name="Duel Blow">                <set name="weaponsAllowed" val="262160"/> <!-- Dagger/Dual Daggers -->                <set name="mpConsume" val="77"/> <!-- Retail -->                <set name="magicLvl" val="81"/> <!-- As a level 81 skill -->                <set name="power" val="7546"/>                <set name="target" val="TARGET_ONE"/>                <set name="condition" val="16"/> <!-- Crit Condition, like in others blows-->                <set name="reuseDelay" val="3600"/> <!-- Guessing -->                <set name="hitTime" val="928"/> <!-- Retail -->                <set name="coolTime" val="720"/> <!-- Guessing -->                <set name="skillType" val="BLOW"/>                <set name="lethal1" val="5"/>                <set name="operateType" val="OP_ACTIVE"/>                <set name="castRange" val="40"/>                <set name="effectRange" val="400"/>                <set name="overHit" val="true"/>        </skill>
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