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Shield Of Revenge
Posted: Sun Feb 14, 2010 6:00 pm
by lea
If you want to receive support we need this info to help you properly.
ยป Find Revision
L2J Revision
Number: current
L2JDP Revision
Number:current
As we know from the skill description this skill reflects damage from
physical skill and this is ok:
Code: Select all
<add order="0x40" stat="vengeancePdam" val="40" />
but we can also see that it reflects damage from
normal physical damage so in my opinion a correct code should be:
Code: Select all
<add order="0x40" stat="vengeancePdam" val="40" /><add order="0x40" stat="reflectDam" val="40" />
Maybe I am wrong so please correct me.
Thank you.
Best regards.
Re: Shield Of Revenge
Posted: Sun Feb 14, 2010 7:11 pm
by BiggBoss
current isnt a revision
Re: Shield Of Revenge
Posted: Mon Feb 15, 2010 1:16 am
by lea
L2JDP rev. 7082
Re: Shield Of Revenge
Posted: Mon Feb 15, 2010 4:07 am
by MELERIX
is bad, here a related topic:
viewtopic.php?f=13&t=15447
Re: Shield Of Revenge
Posted: Mon Feb 15, 2010 11:27 am
by lea
Thank you, I saw this topic that's why I wrote this one once again.
Please have a look:
You wrote: vengeancePdam =
reflect Physical Hits & Physical Skill Hits
"vengeancePdam"
does not reflect physical hits, only physical skill hits. I tested this.
...so maybe we should add:
Code: Select all
<add order="0x40" stat="reflectDam" val="40" />
I did this on my server and it works fine.
Thank you.
Re: Shield Of Revenge
Posted: Thu Feb 18, 2010 6:06 am
by MELERIX
lea wrote:"vengeancePdam" does not reflect physical hits, only physical skill hits. I tested this.
only close range (40) physical hits or physical skills damage will be reflected.
Re: Shield Of Revenge
Posted: Thu Feb 18, 2010 5:24 pm
by Diego Vargas
I havent looked just yet but you guys are aware that SoR is not a skill reflect at all.
Shield of Revenge
Counter Attack
Eye for an Eye
All perform the following damage hit based on the following formula:
1189 x Reflectors PATK / pdef of target = damage dealt
The counter attack triggers on any melee range skill including skills that do no damage such as Weapon Blockade and Disarm. The exception is that stun attacks as of G+ do not trigger counter attacks at all regardless of the debuff landing.
Counter attacks also trigger on failed skills and lethal strikes so a dagger can fail a damage hit on a stab, succeed on a lethal for that stab and get counter attacked twice.