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/* * $Header: PlayerClass.java, 24/11/2005 12:56:01 luisantonioa Exp $ * * $Author: luisantonioa $ * $Date: 24/11/2005 12:56:01 $ * $Revision: 1 $ * $Log: PlayerClass.java,v $ * Revision 1 24/11/2005 12:56:01 luisantonioa * Added copyright notice * ** This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */package com.l2jserver.gameserver.model.base; import static com.l2jserver.gameserver.model.base.ClassLevel.First;import static com.l2jserver.gameserver.model.base.ClassLevel.Fourth;import static com.l2jserver.gameserver.model.base.ClassLevel.Second;import static com.l2jserver.gameserver.model.base.ClassLevel.Third;import static com.l2jserver.gameserver.model.base.ClassType.Fighter;import static com.l2jserver.gameserver.model.base.ClassType.Mystic;import static com.l2jserver.gameserver.model.base.ClassType.Priest;import static com.l2jserver.gameserver.model.base.Race.DarkElf;import static com.l2jserver.gameserver.model.base.Race.Dwarf;import static com.l2jserver.gameserver.model.base.Race.Elf;import static com.l2jserver.gameserver.model.base.Race.Human;import static com.l2jserver.gameserver.model.base.Race.Kamael;import static com.l2jserver.gameserver.model.base.Race.Orc; import java.util.EnumMap;import java.util.EnumSet;import java.util.Set; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * This class ... * * @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $ */public enum PlayerClass{ HumanFighter(Human, Fighter, First), Warrior(Human, Fighter, Second), Gladiator(Human, Fighter, Third), Warlord(Human, Fighter, Third), HumanKnight(Human, Fighter, Second), Paladin(Human, Fighter, Third), DarkAvenger(Human, Fighter, Third), Rogue(Human, Fighter, Second), TreasureHunter(Human, Fighter, Third), Hawkeye(Human, Fighter, Third), HumanMystic(Human, Mystic, First), HumanWizard(Human, Mystic, Second), Sorceror(Human, Mystic, Third), Necromancer(Human, Mystic, Third), Warlock(Human, Mystic, Third), Cleric(Human, Priest, Second), Bishop(Human, Priest, Third), Prophet(Human, Priest, Third), ElvenFighter(Elf, Fighter, First), ElvenKnight(Elf, Fighter, Second), TempleKnight(Elf, Fighter, Third), Swordsinger(Elf, Fighter, Third), ElvenScout(Elf, Fighter, Second), Plainswalker(Elf, Fighter, Third), SilverRanger(Elf, Fighter, Third), ElvenMystic(Elf, Mystic, First), ElvenWizard(Elf, Mystic, Second), Spellsinger(Elf, Mystic, Third), ElementalSummoner(Elf, Mystic, Third), ElvenOracle(Elf, Priest, Second), ElvenElder(Elf, Priest, Third), DarkElvenFighter(DarkElf, Fighter, First), PalusKnight(DarkElf, Fighter, Second), ShillienKnight(DarkElf, Fighter, Third), Bladedancer(DarkElf, Fighter, Third), Assassin(DarkElf, Fighter, Second), AbyssWalker(DarkElf, Fighter, Third), PhantomRanger(DarkElf, Fighter, Third), DarkElvenMystic(DarkElf, Mystic, First), DarkElvenWizard(DarkElf, Mystic, Second), Spellhowler(DarkElf, Mystic, Third), PhantomSummoner(DarkElf, Mystic, Third), ShillienOracle(DarkElf, Priest, Second), ShillienElder(DarkElf, Priest, Third), OrcFighter(Orc, Fighter, First), OrcRaider(Orc, Fighter, Second), Destroyer(Orc, Fighter, Third), OrcMonk(Orc, Fighter, Second), Tyrant(Orc, Fighter, Third), OrcMystic(Orc, Mystic, First), OrcShaman(Orc, Mystic, Second), Overlord(Orc, Mystic, Third), Warcryer(Orc, Mystic, Third), DwarvenFighter(Dwarf, Fighter, First), DwarvenScavenger(Dwarf, Fighter, Second), BountyHunter(Dwarf, Fighter, Third), DwarvenArtisan(Dwarf, Fighter, Second), Warsmith(Dwarf, Fighter, Third), dummyEntry1(null, null, null), dummyEntry2(null, null, null), dummyEntry3(null, null, null), dummyEntry4(null, null, null), dummyEntry5(null, null, null), dummyEntry6(null, null, null), dummyEntry7(null, null, null), dummyEntry8(null, null, null), dummyEntry9(null, null, null), dummyEntry10(null, null, null), dummyEntry11(null, null, null), dummyEntry12(null, null, null), dummyEntry13(null, null, null), dummyEntry14(null, null, null), dummyEntry15(null, null, null), dummyEntry16(null, null, null), dummyEntry17(null, null, null), dummyEntry18(null, null, null), dummyEntry19(null, null, null), dummyEntry20(null, null, null), dummyEntry21(null, null, null), dummyEntry22(null, null, null), dummyEntry23(null, null, null), dummyEntry24(null, null, null), dummyEntry25(null, null, null), dummyEntry26(null, null, null), dummyEntry27(null, null, null), dummyEntry28(null, null, null), dummyEntry29(null, null, null), dummyEntry30(null, null, null), /* * (3rd classes) */ duelist(Human, Fighter, Fourth), dreadnought(Human, Fighter, Fourth), phoenixKnight(Human, Fighter, Fourth), hellKnight(Human, Fighter, Fourth), sagittarius(Human, Fighter, Fourth), adventurer(Human, Fighter, Fourth), archmage(Human, Mystic, Fourth), soultaker(Human, Mystic, Fourth), arcanaLord(Human, Mystic, Fourth), cardinal(Human, Priest, Fourth), hierophant(Human, Priest, Fourth), evaTemplar(Elf, Fighter, Fourth), swordMuse(Elf, Fighter, Fourth), windRider(Elf, Fighter, Fourth), moonlightSentinel(Elf, Fighter, Fourth), mysticMuse(Elf, Mystic, Fourth), elementalMaster(Elf, Mystic, Fourth), evaSaint(Elf, Priest, Fourth), shillienTemplar(DarkElf, Fighter, Fourth), spectralDancer(DarkElf, Fighter, Fourth), ghostHunter(DarkElf, Fighter, Fourth), ghostSentinel(DarkElf, Fighter, Fourth), stormScreamer(DarkElf, Mystic, Fourth), spectralMaster(DarkElf, Mystic, Fourth), shillienSaint(DarkElf, Priest, Fourth), titan(Orc, Fighter, Fourth), grandKhauatari(Orc, Fighter, Fourth), dominator(Orc, Mystic, Fourth), doomcryer(Orc, Mystic, Fourth), fortuneSeeker(Dwarf, Fighter, Fourth), maestro(Dwarf, Fighter, Fourth), dummyEntry31(null, null, null), dummyEntry32(null, null, null), dummyEntry33(null, null, null), dummyEntry34(null, null, null), maleSoldier(Kamael, Fighter, First), femaleSoldier(Kamael, Fighter, First), trooper(Kamael, Fighter, Second), warder(Kamael, Fighter, Second), berserker(Kamael, Fighter, Third), maleSoulbreaker(Kamael, Fighter, Third), femaleSoulbreaker(Kamael, Fighter, Third), arbalester(Kamael, Fighter, Third), doombringer(Kamael, Fighter, Fourth), maleSoulhound(Kamael, Fighter, Fourth), femaleSoulhound(Kamael, Fighter, Fourth), trickster(Kamael, Fighter, Fourth), inspector(Kamael, Fighter, Third), judicator(Kamael, Fighter, Fourth); private Race _race; private ClassLevel _level; private ClassType _type; private static final Set<PlayerClass> mainSubclassSet; private static final Set<PlayerClass> neverSubclassed = EnumSet.of(Overlord, Warsmith); private static final Set<PlayerClass> subclasseSet1 = EnumSet.of(DarkAvenger, Paladin, TempleKnight, ShillienKnight); private static final Set<PlayerClass> subclasseSet2 = EnumSet.of(TreasureHunter, AbyssWalker, Plainswalker); private static final Set<PlayerClass> subclasseSet3 = EnumSet.of(Hawkeye, SilverRanger, PhantomRanger); private static final Set<PlayerClass> subclasseSet4 = EnumSet.of(Warlock, ElementalSummoner, PhantomSummoner); private static final Set<PlayerClass> subclasseSet5 = EnumSet.of(Sorceror, Spellsinger, Spellhowler); private static final EnumMap<PlayerClass, Set<PlayerClass>> subclassSetMap = new EnumMap<PlayerClass, Set<PlayerClass>>(PlayerClass.class); static { Set<PlayerClass> subclasses = getSet(null, Third); subclasses.removeAll(neverSubclassed); mainSubclassSet = subclasses; subclassSetMap.put(DarkAvenger, subclasseSet1); subclassSetMap.put(Paladin, subclasseSet1); subclassSetMap.put(TempleKnight, subclasseSet1); subclassSetMap.put(ShillienKnight, subclasseSet1); subclassSetMap.put(TreasureHunter, subclasseSet2); subclassSetMap.put(AbyssWalker, subclasseSet2); subclassSetMap.put(Plainswalker, subclasseSet2); subclassSetMap.put(Hawkeye, subclasseSet3); subclassSetMap.put(SilverRanger, subclasseSet3); subclassSetMap.put(PhantomRanger, subclasseSet3); subclassSetMap.put(Warlock, subclasseSet4); subclassSetMap.put(ElementalSummoner, subclasseSet4); subclassSetMap.put(PhantomSummoner, subclasseSet4); subclassSetMap.put(Sorceror, subclasseSet5); subclassSetMap.put(Spellsinger, subclasseSet5); subclassSetMap.put(Spellhowler, subclasseSet5); } PlayerClass(Race pRace, ClassType pType, ClassLevel pLevel) { _race = pRace; _level = pLevel; _type = pType; } public final Set<PlayerClass> getAvailableSubclasses(L2PcInstance player) { Set<PlayerClass> subclasses = null; if (_level == Third) { if (player.getRace() != Kamael) { subclasses = EnumSet.copyOf(mainSubclassSet); subclasses.remove(this); switch (player.getRace()) { case Elf: subclasses.removeAll(getSet(DarkElf, Third)); break; case DarkElf: subclasses.removeAll(getSet(Elf, Third)); break; } subclasses.removeAll(getSet(Kamael, Third)); Set<PlayerClass> unavailableClasses = subclassSetMap.get(this); if (unavailableClasses != null) subclasses.removeAll(unavailableClasses); } else { subclasses = getSet(Kamael, Third); subclasses.remove(this); //Check sex, male subclasses female and vice versa if (player.getAppearance().getSex()) subclasses.removeAll(EnumSet.of(femaleSoulbreaker)); else subclasses.removeAll(EnumSet.of(maleSoulbreaker)); if (player.getTotalSubClasses() < 2) subclasses.removeAll(EnumSet.of(inspector)); } } return subclasses; } public static final EnumSet<PlayerClass> getSet(Race race, ClassLevel level) { EnumSet<PlayerClass> allOf = EnumSet.noneOf(PlayerClass.class); for (PlayerClass playerClass : EnumSet.allOf(PlayerClass.class)) { if (race == null || playerClass.isOfRace(race)) { if (level == null || playerClass.isOfLevel(level)) { allOf.add(playerClass); } } } return allOf; } public final boolean isOfRace(Race pRace) { return _race == pRace; } public final boolean isOfType(ClassType pType) { return _type == pType; } public final boolean isOfLevel(ClassLevel pLevel) { return _level == pLevel; } public final ClassLevel getLevel() { return _level; }}