Pole and multi-target handling
Posted: Sun Feb 07, 2010 4:46 pm
Hello,
I was studying the way the multi-target was handled for pole weapons and I was quite surprised with what I found.
As far a I can see it, there is a skill with the ID 3599 that is responsible of it but ... not for all the pole.
Some pole with SA have this 3599 skill plus another skill that determines the SA behavior.
But, some other pole with SA have only one skill that actually includes the SA behavior and the multi-target handling.
And the most surpizing thing is probably the SA Health which has 2 "level" and depending on the weapon the level 1 or 2 is selected as the level of the skill determines if it is a multi-target or not !?
(Eg a sword/blunt with health will have lvl 1 and a pole with health will have lvl 2)
Wouldn't it be so much more clear if all the pole had the 3599 skill and the pole with SA would have an additional skill but this skill would never handle the multi-target ability ?
Of course fixing this would require a huge lot of work, that is not the point.
Actually I am asking this because I was wondering if behind this "mes" there could not be another good reason that explains why this way to handle it has been chosen.
Thank you for any input.
Ghurdyl
I was studying the way the multi-target was handled for pole weapons and I was quite surprised with what I found.
As far a I can see it, there is a skill with the ID 3599 that is responsible of it but ... not for all the pole.
Some pole with SA have this 3599 skill plus another skill that determines the SA behavior.
But, some other pole with SA have only one skill that actually includes the SA behavior and the multi-target handling.
And the most surpizing thing is probably the SA Health which has 2 "level" and depending on the weapon the level 1 or 2 is selected as the level of the skill determines if it is a multi-target or not !?
(Eg a sword/blunt with health will have lvl 1 and a pole with health will have lvl 2)
Wouldn't it be so much more clear if all the pole had the 3599 skill and the pole with SA would have an additional skill but this skill would never handle the multi-target ability ?
Of course fixing this would require a huge lot of work, that is not the point.
Actually I am asking this because I was wondering if behind this "mes" there could not be another good reason that explains why this way to handle it has been chosen.
Thank you for any input.
Ghurdyl