L2JDP Revision 7029:
Hi i try to put the autoclean drop on but it not work :S
these is my config
Code: Select all
# ---------------------------------------------------------------------------# Optimization# ---------------------------------------------------------------------------# Items on ground management.# Allow players to drop items on the ground.# Default: TrueAllowDiscardItem = true # Delete dropped reward items from world after a specified amount of seconds. Disabled = 0.# Default: 600AutoDestroyDroppedItemAfter = 180 # Time in secs after which dropped herb will be auto-destroyed# Default: 60AutoDestroyHerbTime = 60 # List of item id that will not be destroyed (separated by "," like 57,5575,6673).# Notes:# Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!# Items on this list will be protected regardless of the following options.# Default: 0ListOfProtectedItems = 0 # This is the interval (in minutes), that the gameserver will update a players information such as location.# The higher you set this number, there will be less character information saving so you will have less accessessing of the database and your hard drive(s).# The lower you set this number, there will be more frequent character information saving so you will have more access to the database and your hard drive(s).# A value of 0 disables periodic saving.# Independent of this setting the character is always saved after leaving the world.# Default: 15CharacterDataStoreInterval = 15 # This enables the server to only update items when saving the character.# Enabling this greatly reduces DB usage and improves performance.# WARNING: This option causes item loss during crashes.# Default: FalseLazyItemsUpdate = False # When enabled, this forces (even if using lazy item updates) the items owned by the character to be updated into DB when saving its character.# Default: FalseUpdateItemsOnCharStore = False # Also delete from world misc. items dropped by players (all except equip-able items).# Notes:# Works only if AutoDestroyDroppedItemAfter is greater than 0.# Default: FalseDestroyPlayerDroppedItem = False # Destroy dropped equipable items (armor, weapon, jewelry).# Notes:# Works only if DestroyPlayerDroppedItem = True# Default: FalseDestroyEquipableItem = False # Save dropped items into the database for restoring after restart.# Default: FalseSaveDroppedItem = False # Enable/Disable the emptying of the stored dropped items table after items are loaded into memory (safety setting).# If the server crashed before saving items, on next start old items will be restored and players may already have picked up some of them so this will prevent duplicates.# Default: FalseEmptyDroppedItemTableAfterLoad = False # Time interval in minutes to save in DB items on ground. Disabled = 0.# Notes:# If SaveDroppedItemInterval is disabled, items will be saved into the database only at server shutdown.# Default: 60SaveDroppedItemInterval = 60 # Delete all saved items from the database on next restart?# Notes:# Works only if SaveDroppedItem = False.# Default: FalseClearDroppedItemTable = False # Delete invalid quest from players.# Default: FalseAutoDeleteInvalidQuestData = False # Setting False can improve server performance on high rate/population servers.# Default: TruePreciseDropCalculation = True # Allow creating multiple non-stackable items at one time?# Default: TrueMultipleItemDrop = True