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Puting server online
Posted: Tue Jan 19, 2010 11:10 pm
by Nisky
I have some problem puting the server online. I changed all the server, gameserver config files , i start loginserver gameserver without problems but when i try to connect via ingame i can't.
My host looks like this:
Code: Select all
127.0.0.1 localhost 79.117.57.32 L2authd.lineage2.com79.117.57.32 l2testauthd.lineage2.com
where 79.117.57.32 is my current ip. What do i do wrong ?
Re: Puting server online
Posted: Tue Jan 19, 2010 11:28 pm
by MELERIX
don't use l2testauthd.lineage2.com!
Re: Puting server online
Posted: Tue Jan 19, 2010 11:43 pm
by Nisky
ok deleted it but still the same thing , can't get ingame
any other ideea ?
Re: Puting server online
Posted: Wed Jan 20, 2010 1:29 am
by MELERIX
check the ip in server config and login config
Re: Puting server online
Posted: Wed Jan 20, 2010 9:33 am
by Nisky
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# ---------------------------------------------------------------------------# Login Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# ---------------------------------------------------------------------------# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname# Common settings...# 127.0.0.1 - If you are playing alone on a test server# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.# ---------------------------------------------------------------------------# Default: 127.0.0.1ExternalHostname = 79.117.57.32 # ---------------------------------------------------------------------------# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.# ---------------------------------------------------------------------------# Default: 127.0.0.1InternalHostname = 79.117.57.32
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# ---------------------------------------------------------------------------# Game Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# ---------------------------------------------------------------------------# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname# Common settings...# 127.0.0.1 - If you are playing alone on a test server# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.# If this IP is resolvable by the Login Server, just leave *.# ---------------------------------------------------------------------------# Default: *ExternalHostname = 79.117.57.32 # ---------------------------------------------------------------------------# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.# If this IP is resolvable by the Login Server, just leave *.# ---------------------------------------------------------------------------# Default: *InternalHostname = 79.117.57.32
this is the part that i modifyed , i am behind a rooter btw but i don't think he's blocking something.
Ping on l2authd.lineage2.com also works good and is pinging my ip , but i still can't get ingame.
Re: Puting server online
Posted: Wed Jan 20, 2010 9:45 am
by Evilus
leave internal ip to 127.0.0.1 or whatever it is as it seems to be on same machine anyway
Re: Puting server online
Posted: Wed Jan 20, 2010 9:53 am
by Nisky
tryied it , same problem
Re: Puting server online
Posted: Wed Jan 20, 2010 10:36 am
by MELERIX
Nisky wrote:I am behind a rooter
Probably that is the trouble, try to open "the ports needed by L2J" in your router.
Re: Puting server online
Posted: Wed Jan 20, 2010 12:37 pm
by Nisky
Ok after reading a lot i managed to open 80,2106,7777 port on my rooter , alsochecked to be shure with a PFPortchecker program (both on TCP/UDP).
Now i get an error like this. FATAL : Failed to open server socket. Reason Adress is already in use : bind registered on login as server 1 : Bartz
What i need to do to correct it ?
Re: Puting server online
Posted: Wed Jan 20, 2010 1:51 pm
by Nisky
For the moment i got it , later will test with others.
If anyone else have problem with rooter after making all configs ok open this ports :80, 2106, 7777, 9014. This is the port that helped me
Re: Puting server online
Posted: Wed Jan 20, 2010 4:03 pm
by djbenny
Security Tip
external LS: 2106 tcp
external GS: 7777 tcp
"optional" additional ports Server "if needed" "like http 80,etc"
all other are internal netwerk NIC.