Page 1 of 1

[Help] CharEffectList

Posted: Fri Oct 16, 2009 5:39 pm
by Mage
version=5729
version=2796

Hello Boys,

I have in my Server this Error, i think that is a bug of Buff Effect

Code: Select all

 ##New Player##: xxxjava.lang.NullPointerException	at javolution.util.FastList$Node.access$000(FastList.java:687)	at javolution.util.FastList$FastListIterator.next(FastList.java:939)	at net.sf.l2j.gameserver.model.CharEffectList.getFirstEffect(CharEffectList.java:219)	at net.sf.l2j.gameserver.model.actor.L2Character.getFirstEffect(L2Character.java:3346)	at handlers.skillhandlers.Continuous.useSkill(Unknown Source)	at net.sf.l2j.gameserver.model.ChanceSkillList.makeCast(ChanceSkillList.java:147)	at net.sf.l2j.gameserver.model.ChanceSkillList.onEvent(ChanceSkillList.java:112)	at net.sf.l2j.gameserver.model.ChanceSkillList.onHit(ChanceSkillList.java:71)	at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5357)	at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:4491)	at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:2498)	at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441)	at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303)	at java.util.concurrent.FutureTask.run(FutureTask.java:138)	at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98)	at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:207)	at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886)	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908)	at java.lang.Thread.run(Thread.java:619) 
Maybe this error is the problem of overbuff :/

viewtopic.php?f=82&t=13890

Thank for answers :)

Re: [Help] CharEffectList

Posted: Fri Oct 16, 2009 6:25 pm
by _DS_
Ignore, if happened once.

Re: [Help] CharEffectList

Posted: Fri Oct 16, 2009 7:02 pm
by Mage
_DS_ wrote:Ignore, if happened once.
Yes, 1 time every day...

Re: [Help] CharEffectList

Posted: Fri Oct 16, 2009 11:15 pm
by JIV
try make update, 9 new changes were done on CharEffectList.