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[HELP] Buff/Dance times

Posted: Sat Oct 10, 2009 10:41 am
by jamira40
L2J Revision 3610
L2JDP Revision 6699

Need set all buff and dance times i can do it in XML but it is too long time...
I find on google this:

#Buff Time rate
AltBuffTime = 1

In custom.pr... but i dont have thats file what i can do? :?: but no XML it is :|

Re: [HELP] Buff/Dance times

Posted: Sat Oct 10, 2009 12:02 pm
by Tan
Character.proparties or use this program i really doesnt know to who are credits but it does work very well

Re: [HELP] Buff/Dance times

Posted: Sat Oct 10, 2009 12:07 pm
by jamira40
Or i do it :D

Code: Select all

364,7320;264,7320;529,7320;306,7320;269,7320;270,7320;265,7320;363,7320;349,7320;308,7320;305,7320;304,7320;267,7320;266,7320;268,7320;1085,7320;1062,7320;1243,7320;1045,7320;1204,7320;1048,7320;1078,7320;1397,7320;1242,7320;1059,7320;1077,7320;1240,7320;1086,7320;1043,7320;1032,7320;1036,7320;1035,7320;1068,7320;1044,7320;1182,7320;1191,7320;1033,7320;1189,7320;1303,7320;1040,7320;530,7320;307,7320;276,7320;309,7320;274,7320;275,7320;272,7320;277,7320;311,7320;366,7320;273,7320;310,7320;271,7320;264,7320;266,7320;268,7320;269,7320;271,7320;274,7320;275,7320;304,7320;310,7320;1036,7320;1040,7320;1045,7320;1062,7320;1068,7320;1077,7320;1086,7320;
All buf in NPC L2J Buffer

Re: [HELP] Buff/Dance times

Posted: Sun Feb 13, 2011 9:44 pm
by zippel
what about L2J Freya Last Revision?) Are there any changes to it?
I need all the id chants, buffs, dances and songs, other buff skills. In general, all.

Are you the woodpeckers? THX for reply....

Re: [HELP] Buff/Dance times

Posted: Fri Feb 25, 2011 7:37 pm
by Amaseth
zippel wrote:what about L2J Freya Last Revision?) Are there any changes to it?
I need all the id chants, buffs, dances and songs, other buff skills. In general, all.

Are you the woodpeckers? THX for reply....

http://amaseth.com/buffs/

^look there for a good styled buff listing it has all the most popular buffs so it should help you.

Re: [HELP] Buff/Dance times

Posted: Tue Mar 08, 2011 10:26 am
by zippel
Twenty four h.for many buffs:

Code: Select all

 # ---------------------------------------------------------------------------# Skills & Effects# ---------------------------------------------------------------------------# When this is enabled it will read the "SkillDurationList" option.# This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.# Default: FalseEnableModifySkillDuration = True# Skill duration list# Format: skillid,newtime;skillid2,newtime2...# Example: #   This enable 1h(3600) duration for songs, the "\"indicates new line,#   and is only set for formating purposes.#   SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\#   269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\#   363,3600;364,3600SkillDurationList = 1007,86400;1519,86400;1517,86400;1518,86400;1309,86400;1252,86400;1006,86400;1251,86400;1229,86400;1413,86400;1232,86400;1442,86400;\1535,86400;1308,86400;1253,86400;1284,86400;1009,86400;1362,86400;1310,86400;1363,86400;1002,86400;1390,86400;1461,86400;1460,86400;\1444,86400;1443,86400;1032,86400;1033,86400;1035,86400;1078,86400;1182,86400;1189,86400;1191,86400;1240,86400;1259,86400;1352,86400;\1353,86400;1354,86400;1392,86400;1393,86400;1323,86400;1388,86400;1389,86400;1542,86400;1499,86400;1501,86400;1502,86400;1500,86400;\1504,86400;1503,86400;1519,86400;1062,86400;1355,86400;1357,86400;1356,86400;4699,86400;4700,86400;4703,86400;4702,86400;1036,86400;\1243,86400;1040,86400;1043,86400;1044,86400;1045,86400;1047,86400;1048,86400;1059,86400;1068,86400;1077,86400;1085,86400;1086,86400;\1087,86400;1204,86400;1242,86400;1257,86400;1268,86400;1303,86400;1304,86400;1307,86400;1311,86400;1397,86400;264,86400;266,86400;268,86400;\265,86400;267,86400;269,86400;270,86400;304,86400;305,86400;306,86400;308,86400;349,86400;363,86400;364,86400;529,86400;\834,86400;764,86400;\914,86400;271,86400;272,86400;273,86400;274,86400;275,86400;276,86400;277,86400;307,86400;309,86400;310,86400;311,86400;\365,86400;530,86400;915,86400;825,86400;826,86400;827,86400;828,86400;829,86400;830,86400 # When this is enabled it will read the "SkillReuseList" option. 
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