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/block name
Posted: Fri Oct 09, 2009 7:02 pm
by denser
as i saw - command says that character was added to blocklist...but that character can whisper ....what wrong with it?
Re: /block name
Posted: Fri Oct 09, 2009 7:27 pm
by _DS_
Not a contribution, moved...
Re: /block name
Posted: Sat Oct 10, 2009 1:53 am
by denser
oh sorry..long night:) wrong thread.
so about a problem - anyone have it ?
i just have a couple reports about it, so i dont have time to look into the code to trace and check it.
Re: /block name
Posted: Sat Oct 10, 2009 12:44 pm
by Ashitaka
As i saw in the code, the blocking feature works in the following way:
Player A blocks Player B.
Now Player B can not talk to Player A. Message SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME is send to Player B.
Player A can still talk with Player B.
Player A relogs.
Now Player B can whisp Player A again.
I don't know how it works on official servers, but that's how it works on L2J.
Re: /block name
Posted: Sat Oct 10, 2009 1:10 pm
by JIV
yes, because its not saved to DB.
Re: /block name
Posted: Sat Oct 10, 2009 2:52 pm
by Ashitaka
JIV wrote:yes, because its not saved to DB.
Exactly.
The fact is that i tried to reproduce the error mentioned in the first post and i couldn't, so i have to say that it works for me.
Re: /block name
Posted: Sun Oct 11, 2009 6:18 am
by denser
it become a huge problem about not working or working wrong of BASIC functions ...starts from C1

fall from height for example
need to add db save in block command i think.
Re: /block name
Posted: Thu Nov 26, 2009 11:48 am
by denser
guys, what if do the table of friends also for restricted(anti-friends) characters.
add a column friend_type and switch or diff strings like: friend, blocked, etc. Or like skills in items: friend; blocked;couple etc.
i think about that: can be friend at one time blocked? so you can see him in chat, his entering the world, but he cant write to yo but you could right to him...