Ok, this is the Fantasy Isle zone.
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<zone id="11039" type="Town" shape="Cuboid" minZ="-4324" maxZ="3097"> <stat name="name" val="Fantasy Isle" /> <stat name="townId" val="22" /> <stat name="taxById" val="14" /> <stat name="spawnX" val="-58752" /> <stat name="spawnY" val="-56898" /> <stat name="spawnZ" val="-2032" /> </zone>
To make it take you to giran, change
to
For when you die and you hit TO TOWN, it will take you to giran.
Here is what your code should look if you want it as you wish:
Code: Select all
<zone id="11039" type="Arena" shape="Cuboid" minZ="-4324" maxZ="3097"> <stat name="name" val="Fantasy Isle" /> <stat name="townId" val="11" /> <stat name="taxById" val="11" /> <stat name="spawnX" val="-58752" /> <stat name="spawnY" val="-56898" /> <stat name="spawnZ" val="-2032" /> </zone>
I think that should be it.
When the rich wage war, its the poor who die.