One day , got this !
Posted: Thu Aug 13, 2009 5:14 pm
L2J Revision 2944:
L2JDP Revision 5991:
If you have any clue why the server closed with this error let me know :
#
# A fatal error has been detected by the Java Runtime Environment:
#
# java.lang.OutOfMemoryError: requested 1319088 bytes for Chunk::new. Out of swap space?
#
# Internal Error (allocation.cpp:215), pid=23982, tid=789277584
# Error: Chunk::new
#
# JRE version: 6.0_14-b08
# Java VM: Java HotSpot(TM) Server VM (14.0-b16 mixed mode linux-x86 )
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
#
Current thread (0x2f4ec000): JavaThread "CompilerThread1" daemon [_thread_in_native, id=23997, stack(0x2f036000,0x2f0b7000)]
Stack: [0x2f036000,0x2f0b7000], sp=0x2f0b3f90, free space=503k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [libjvm.so+0x64f7ca]
V [libjvm.so+0x291b2f]
V [libjvm.so+0x11cafc]
V [libjvm.so+0x11cff6]
V [libjvm.so+0x58c6c0]
V [libjvm.so+0x2d2f3d]
V [libjvm.so+0x4c6a02]
V [libjvm.so+0x25b72f]
V [libjvm.so+0x2585af]
V [libjvm.so+0x1f2bff]
V [libjvm.so+0x260cbb]
V [libjvm.so+0x2605d9]
V [libjvm.so+0x617016]
V [libjvm.so+0x61068e]
V [libjvm.so+0x531ade]
C [libpthread.so.0+0x650f]
Current CompileTask:
C2:2614 net.sf.l2j.gameserver.ai.L2AttackableAI.thinkAttack()V (6799 bytes)
PHX deadlock...or anything else?
L2JDP Revision 5991:
If you have any clue why the server closed with this error let me know :
#
# A fatal error has been detected by the Java Runtime Environment:
#
# java.lang.OutOfMemoryError: requested 1319088 bytes for Chunk::new. Out of swap space?
#
# Internal Error (allocation.cpp:215), pid=23982, tid=789277584
# Error: Chunk::new
#
# JRE version: 6.0_14-b08
# Java VM: Java HotSpot(TM) Server VM (14.0-b16 mixed mode linux-x86 )
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
#
Current thread (0x2f4ec000): JavaThread "CompilerThread1" daemon [_thread_in_native, id=23997, stack(0x2f036000,0x2f0b7000)]
Stack: [0x2f036000,0x2f0b7000], sp=0x2f0b3f90, free space=503k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [libjvm.so+0x64f7ca]
V [libjvm.so+0x291b2f]
V [libjvm.so+0x11cafc]
V [libjvm.so+0x11cff6]
V [libjvm.so+0x58c6c0]
V [libjvm.so+0x2d2f3d]
V [libjvm.so+0x4c6a02]
V [libjvm.so+0x25b72f]
V [libjvm.so+0x2585af]
V [libjvm.so+0x1f2bff]
V [libjvm.so+0x260cbb]
V [libjvm.so+0x2605d9]
V [libjvm.so+0x617016]
V [libjvm.so+0x61068e]
V [libjvm.so+0x531ade]
C [libpthread.so.0+0x650f]
Current CompileTask:
C2:2614 net.sf.l2j.gameserver.ai.L2AttackableAI.thinkAttack()V (6799 bytes)
PHX deadlock...or anything else?