FRENZY + BOW = Crazy Problems

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adminl2
Posts: 23
Joined: Sat Jun 13, 2009 11:36 pm

FRENZY + BOW = Crazy Problems

Post by adminl2 »

Hi mates, i have actually one problem , how i can edit frenzy for donw PATAK and DOWN accuracy when
one orc try to use One Bow in the game or olimpic game ??? cuz now take overempowerment with BOWS and
Dual hand Sword
Evilus
Posts: 387
Joined: Mon Jun 09, 2008 6:08 pm

Re: FRENZY + BOW = Crazy Problems

Post by Evilus »

well make restrictions so they cant use bow is a tip
adminl2
Posts: 23
Joined: Sat Jun 13, 2009 11:36 pm

Re: FRENZY + BOW = Crazy Problems

Post by adminl2 »

COME ONE MAN, BE SERIUS , I NEED MAKE RESTRICTION IN THE SKILL WORK, I NEED EDIT IT
BUT I DONT KNOIW HOW ...
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momo61
Posts: 1648
Joined: Fri Jun 06, 2008 2:05 pm
Location: Europe

Re: FRENZY + BOW = Crazy Problems

Post by momo61 »

adminl2 wrote:COME ONE MAN, BE SERIUS , I NEED MAKE RESTRICTION IN THE SKILL WORK, I NEED EDIT IT
BUT I DONT KNOIW HOW ...
geez ... typical (you know what)

All you need is go ingame
click alt + g
write Frenzy
click skill search
take the skill-ID
go to data/stats/skills/xxx-xxx.XML
find the skill:

Code: Select all

<skill id="176" levels="3" name="Frenzy">  <!-- Done by dc, completed by NewAge -->  <table name="#swordbluntpole"> 1.54 1.92 2.31 </table>  <table name="#twohand"> 1.25 1.2 1.16 </table>  <table name="#all"> 1.3 1.3 1.5 </table>  <table name="#accCombat"> 2 4 6 </table>  <table name="#mpConsume"> 14 21 25 </table>  <table name="#aggro"> 303 438 523 </table>  <set name="mpConsume" val="#mpConsume"/>  <set name="target" val="TARGET_SELF"/>  <set name="condition" val="32"/>  <set name="reuseDelay" val="600000"/>  <set name="hitTime" val="1500"/>  <set name="skillType" val="BUFF"/>  <set name="operateType" val="OP_ACTIVE"/>  <set name="aggroPoints" val="#aggro"/>  <cond msg="Usable only when HP are 30 percent or lower.">    <player hp="30"/>  </cond>  <for>    <effect name="Buff" time="90" val="0" stackOrder="1" stackType="pinch">      <mul order="0x30" stat="pAtk" val="#all"/>      <mul order="0x30" stat="pAtk" val="#swordbluntpole">        <and>           <player hp="30"/>           <using kind="Sword,Blunt,Pole"/>        </and>      </mul>      <mul order="0x30" stat="pAtk" val="#twohand">        <and>           <player hp="30"/>           <using kind="Big Sword,Big Blunt"/>        </and>      </mul>      <add order="0x40" stat="accCombat" val="#accCombat">        <and>           <player hp="30"/>           <using kind="Big Sword,Big Blunt"/>        </and>      </add>    </effect>  </for></skill>
read some of this: http://www.l2jdp.com/trac/wiki/XML

I dont know why I'm even helping you. I never liked you from the start (just expressing my personal feelings and opinion about this guy without the need to insult him).
I'm probably doing this for the post count.
adminl2
Posts: 23
Joined: Sat Jun 13, 2009 11:36 pm

Re: FRENZY + BOW = Crazy Problems

Post by adminl2 »

Of course GENIUS i know thta the skill = 176 , i dont know what script line need edit for donw Patak when frenzy the orc use one BOW.
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janiii
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Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: FRENZY + BOW = Crazy Problems

Post by janiii »

adminl2 it is not the first time you behave like an idiot. think about the way you speak to ppl who are trying to help you and that you should try to learn things too not only copy them.


look on skills that have a weapon restriction (can be used only with xyz). there you will find the code you need to add to frenzy if you want to make it restricted to only some weapon types. momo61 gave you the link where you can find more info about data in the skill xml files.
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
Evilus
Posts: 387
Joined: Mon Jun 09, 2008 6:08 pm

Re: FRENZY + BOW = Crazy Problems

Post by Evilus »

well just because you used caps(yelled) I will not help you have fun with your op titans
smartmedia
Posts: 60
Joined: Tue Jun 16, 2009 4:38 pm
Location: Hellas

Re: FRENZY + BOW = Crazy Problems

Post by smartmedia »

Patience is a virtue.
Some times we are all capable to behave like this. And we all have done it, that's for sure... Patience and positive thinking. :D :D :D
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momo61
Posts: 1648
Joined: Fri Jun 06, 2008 2:05 pm
Location: Europe

Re: FRENZY + BOW = Crazy Problems

Post by momo61 »

i nerfed frenzy + bow on my server ;)

I would help you properly by giving you my code, but you're acting like a total jerk. I guess that's what you do though. Heard you started your server out with your friend then when all the work was done you kicked him for no reason, but that's a different story I guess. ;)

<3
DaTaGR
Posts: 29
Joined: Sat Jun 06, 2009 1:04 am

Re: FRENZY + BOW = Crazy Problems

Post by DaTaGR »

janiii wrote:adminl2 it is not the first time you behave like an idiot. think about the way you speak to ppl who are trying to help you and that you should try to learn things too not only copy them.
I told to the community to stop assisting that noob - leacher but noone is listening here :)
He doesn't worth your time that guy.
Believe me I used to be his developer.
vago
Posts: 11
Joined: Sun Apr 13, 2008 7:43 pm

Re: FRENZY + BOW = Crazy Problems

Post by vago »

Just ignore him...This forum does not need drama.
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