Wall bug

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D4n1s
Posts: 20
Joined: Sat Jul 18, 2009 9:50 am

Wall bug

Post by D4n1s »

l2jdp version=6210
l2j version=3132

I have a wall bug, ppl and monster can cast spells and hit while they are behind a wall to a target of the oposite site of wall. They can also do things such as pray on castle siege without even getting in the castle and they also can walk inside the walls thats for mobs too.
Any idea how to fix this? Does it need core work? and if it does is it allowed by the l2j pack copyrights to modifie the core?
thx in advance for help provided.
lishawj
Posts: 253
Joined: Thu Apr 30, 2009 12:29 am

Re: Wall bug

Post by lishawj »

D4n1s wrote:l2jdp version=6210
l2j version=3132

I have a wall bug, ppl and monster can cast spells and hit while they are behind a wall to a target of the oposite site of wall. They can also do things such as pray on castle siege without even getting in the castle and they also can walk inside the walls thats for mobs too.
Any idea how to fix this? Does it need core work? and if it does is it allowed by the l2j pack copyrights to modifie the core?
thx in advance for help provided.
Sounds like you need to download geodata files. I do not have that problem with geodata files loaded and the configuration set to use geodata.

http://svn.l2jfree.com/svn/geodata/trunk/
D4n1s
Posts: 20
Joined: Sat Jul 18, 2009 9:50 am

Re: Wall bug

Post by D4n1s »

with eclipse? and compile them? or what?
lishawj
Posts: 253
Joined: Thu Apr 30, 2009 12:29 am

Re: Wall bug

Post by lishawj »

No need to compile the geodata files. Simply download with Eclispe SVN, Tortoise SVN or whatever SVN tool you are using. Copy Geodata and Pathnode folders to your gameserver folder. Then enable Geodata usage in configuration file.
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