Basic SA Missing
Posted: Tue Jun 16, 2009 11:46 am
I'd like to dicuss a certain topic. Today while I was fixing Vesper weapon's SA, I noticed that first of all, all of these weapons have no SA whatsoever. Im not here to discuss about Vesper weapons not having SA.
In order to add SA, i checked regular weapons SA and noticed that some very basic SA's don't exist at all.
For example mpregeneration, magic hold, critical slow, critical stun and similar SA for the most basic S-Grade weapons.
Also, there seems to be a confusion in the SQL and XML wether to have the SA in the SQL or in the XML ...
Should we not have a GENERAL system instead ? And should the most basic SA not be added for all weapons ?
I think I read that ToastGodSupreme had some decent work for this ... but Im not sure.
Im just trying to bring your attention to this problem. Now don't come with "we got better things to do" ... because there's nothing more important than fixing general simple things that the public server population uses, sees or feels ingame.
what do you think ?
In order to add SA, i checked regular weapons SA and noticed that some very basic SA's don't exist at all.
For example mpregeneration, magic hold, critical slow, critical stun and similar SA for the most basic S-Grade weapons.
Also, there seems to be a confusion in the SQL and XML wether to have the SA in the SQL or in the XML ...
Should we not have a GENERAL system instead ? And should the most basic SA not be added for all weapons ?
I think I read that ToastGodSupreme had some decent work for this ... but Im not sure.
Im just trying to bring your attention to this problem. Now don't come with "we got better things to do" ... because there's nothing more important than fixing general simple things that the public server population uses, sees or feels ingame.
what do you think ?