How correctly to increase QuestRates?
Posted: Tue Jun 02, 2009 6:41 pm
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L2J Revision Number:3071
L2JDP Revision Number:6133
Prompt how correctly to customise please QuestRates?
It is necessary for me that was here so:
Where besides a config to change these values?
» Find Revision
L2J Revision Number:3071
L2JDP Revision Number:6133
Prompt how correctly to customise please QuestRates?
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# ---------------------------------------------------------------------------# Rate Settings# ---------------------------------------------------------------------------# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.# Warning: # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------# Standard Settings (Default value = 1)# ---------------------------------------------------------------------------RateXp = 1RateSp = 1RatePartyXp = 1RatePartySp = 1RateDropAdena = 1RateConsumableCost = 1RateDropItems = 1RateRaidDropItems = 1RateDropSpoil = 1RateDropManor = 1RateExtractFish = 1RateQuestsReward = 1RateKarmaExpLost = 1RateSiegeGuardsPrice = 1# Warning: This need quests to be rewritten in datapack in order to work. Do not rely on this setting as it may not affect most, if not all quests.RateDropQuest = 1 # ---------------------------------------------------------------------------# Player Drops (values are set in PERCENTS)# ---------------------------------------------------------------------------PlayerDropLimit = 0PlayerRateDrop = 0PlayerRateDropItem = 0PlayerRateDropEquip = 0PlayerRateDropEquipWeapon = 0 # ---------------------------------------------------------------------------# Player XP % lost on death.# ---------------------------------------------------------------------------# Must be defined an interval per each % following this:# [limit1m,limit1M]val1;[limit2m,limit2M]val2;...# For non defined intervals, default value is 1.0 .# Example (Default settings):# 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5# This will set 7.0 from 0 to 39 (included), 4.00 from 40 to 75 (included),# 2.5 to 76, 2.0 to 77 and 1.5 to 78# XP lost is affected by clan luck in corePlayerXPPercentLost = 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5 # Default: 10KarmaDropLimit = 10 # Default: 40KarmaRateDrop = 40 # Default: 50KarmaRateDropItem = 50 # Default: 40KarmaRateDropEquip = 40 # Default: 10KarmaRateDropEquipWeapon = 10 # ---------------------------------------------------------------------------# Pets (Default value = 1)# ---------------------------------------------------------------------------PetXpRate = 1PetFoodRate = 1SinEaterXpRate = 1 # ---------------------------------------------------------------------------# Herbs# ---------------------------------------------------------------------------# Herb of Power, Herb of Magic, Herb of Attack Speed, Herb of Casting Speed, Herb of Critical Attack, Herb of Speed# Default: 15RateCommonHerbs = 15 # Herb of Life, Herb of Mana# Default: 10RateHpMpHerbs = 10 # Greater herb of Life, Greater Herb of Mana# Default: 4RateGreaterHerbs = 4 # Superior Herb of Life, Superior Herb of Mana# Default: 0.8RateSuperiorHerbs = 0.8 # Herb of Warrior, Herb of Mystic, Herb of Recovery# Default: 0.2RateSpecialHerbs = 0.2
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RateQuestsReward = 3# Warning: This need quests to be rewritten in datapack in order to work. Do not rely on this setting as it may not affect most, if not all quests.RateDropQuest = 3